Files
tbd-station-14/Content.Server/Anomaly/AnomalyScannerSystem.cs
2025-09-04 22:11:03 +03:00

186 lines
7.4 KiB
C#

using Content.Server.Anomaly.Components;
using Content.Server.Anomaly.Effects;
using Content.Shared.Anomaly;
using Content.Shared.Anomaly.Components;
using Content.Shared.DoAfter;
namespace Content.Server.Anomaly;
/// <inheritdoc cref="SharedAnomalyScannerSystem"/>
public sealed class AnomalyScannerSystem : SharedAnomalyScannerSystem
{
[Dependency] private readonly SecretDataAnomalySystem _secretData = default!;
[Dependency] private readonly AnomalySystem _anomaly = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<AnomalySeverityChangedEvent>(OnScannerAnomalySeverityChanged);
SubscribeLocalEvent<AnomalyStabilityChangedEvent>(OnScannerAnomalyStabilityChanged);
SubscribeLocalEvent<AnomalyHealthChangedEvent>(OnScannerAnomalyHealthChanged);
SubscribeLocalEvent<AnomalyBehaviorChangedEvent>(OnScannerAnomalyBehaviorChanged);
Subs.BuiEvents<AnomalyScannerComponent>(
AnomalyScannerUiKey.Key,
subs => subs.Event<BoundUIOpenedEvent>(OnScannerUiOpened)
);
}
/// <summary> Updates device with passed anomaly data. </summary>
public void UpdateScannerWithNewAnomaly(EntityUid scanner, EntityUid anomaly, AnomalyScannerComponent? scannerComp = null, AnomalyComponent? anomalyComp = null)
{
if (!Resolve(scanner, ref scannerComp) || !Resolve(anomaly, ref anomalyComp))
return;
scannerComp.ScannedAnomaly = anomaly;
UpdateScannerUi(scanner, scannerComp);
TryComp<AppearanceComponent>(scanner, out var appearanceComp);
TryComp<SecretDataAnomalyComponent>(anomaly, out var secretDataComp);
Appearance.SetData(scanner, AnomalyScannerVisuals.HasAnomaly, true, appearanceComp);
var stability = _secretData.IsSecret(anomaly, AnomalySecretData.Stability, secretDataComp)
? AnomalyStabilityVisuals.Stable
: _anomaly.GetStabilityVisualOrStable((anomaly, anomalyComp));
Appearance.SetData(scanner, AnomalyScannerVisuals.AnomalyStability, stability, appearanceComp);
var severity = _secretData.IsSecret(anomaly, AnomalySecretData.Severity, secretDataComp)
? 0
: anomalyComp.Severity;
Appearance.SetData(scanner, AnomalyScannerVisuals.AnomalySeverity, severity, appearanceComp);
}
/// <summary> Update scanner interface. </summary>
public void UpdateScannerUi(EntityUid uid, AnomalyScannerComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
TimeSpan? nextPulse = null;
if (TryComp<AnomalyComponent>(component.ScannedAnomaly, out var anomalyComponent))
nextPulse = anomalyComponent.NextPulseTime;
var state = new AnomalyScannerUserInterfaceState(_anomaly.GetScannerMessage(component), nextPulse);
UI.SetUiState(uid, AnomalyScannerUiKey.Key, state);
}
/// <inheritdoc />
public override void Update(float frameTime)
{
base.Update(frameTime);
var anomalyQuery = EntityQueryEnumerator<AnomalyComponent>();
while (anomalyQuery.MoveNext(out var ent, out var anomaly))
{
var secondsUntilNextPulse = (anomaly.NextPulseTime - Timing.CurTime).TotalSeconds;
UpdateScannerPulseTimers((ent, anomaly), secondsUntilNextPulse);
}
}
/// <inheritdoc />
protected override void OnDoAfter(EntityUid uid, AnomalyScannerComponent component, DoAfterEvent args)
{
if (args.Cancelled || args.Handled || args.Args.Target == null)
return;
base.OnDoAfter(uid, component, args);
UpdateScannerWithNewAnomaly(uid, args.Args.Target.Value, component);
}
private void OnScannerAnomalyHealthChanged(ref AnomalyHealthChangedEvent args)
{
var query = EntityQueryEnumerator<AnomalyScannerComponent>();
while (query.MoveNext(out var uid, out var component))
{
if (component.ScannedAnomaly != args.Anomaly)
continue;
UpdateScannerUi(uid, component);
}
}
private void OnScannerUiOpened(EntityUid uid, AnomalyScannerComponent component, BoundUIOpenedEvent args)
{
UpdateScannerUi(uid, component);
}
private void OnScannerAnomalySeverityChanged(ref AnomalySeverityChangedEvent args)
{
var severity = _secretData.IsSecret(args.Anomaly, AnomalySecretData.Severity) ? 0 : args.Severity;
var query = EntityQueryEnumerator<AnomalyScannerComponent>();
while (query.MoveNext(out var uid, out var component))
{
if (component.ScannedAnomaly != args.Anomaly)
continue;
UpdateScannerUi(uid, component);
Appearance.SetData(uid, AnomalyScannerVisuals.AnomalySeverity, severity);
}
}
private void OnScannerAnomalyStabilityChanged(ref AnomalyStabilityChangedEvent args)
{
var stability = _secretData.IsSecret(args.Anomaly, AnomalySecretData.Stability)
? AnomalyStabilityVisuals.Stable
: _anomaly.GetStabilityVisualOrStable(args.Anomaly);
var query = EntityQueryEnumerator<AnomalyScannerComponent>();
while (query.MoveNext(out var uid, out var component))
{
if (component.ScannedAnomaly != args.Anomaly)
continue;
UpdateScannerUi(uid, component);
Appearance.SetData(uid, AnomalyScannerVisuals.AnomalyStability, stability);
}
}
private void OnScannerAnomalyBehaviorChanged(ref AnomalyBehaviorChangedEvent args)
{
var query = EntityQueryEnumerator<AnomalyScannerComponent>();
while (query.MoveNext(out var uid, out var component))
{
if (component.ScannedAnomaly != args.Anomaly)
continue;
UpdateScannerUi(uid, component);
// If a field becomes secret, we want to set it to 0 or stable
// If a field becomes visible, we need to set it to the correct value, so we need to get the AnomalyComponent
if (!TryComp<AnomalyComponent>(args.Anomaly, out var anomalyComp))
return;
TryComp<AppearanceComponent>(uid, out var appearanceComp);
TryComp<SecretDataAnomalyComponent>(args.Anomaly, out var secretDataComp);
var severity = _secretData.IsSecret(args.Anomaly, AnomalySecretData.Severity, secretDataComp)
? 0
: anomalyComp.Severity;
Appearance.SetData(uid, AnomalyScannerVisuals.AnomalySeverity, severity, appearanceComp);
var stability = _secretData.IsSecret(args.Anomaly, AnomalySecretData.Stability, secretDataComp)
? AnomalyStabilityVisuals.Stable
: _anomaly.GetStabilityVisualOrStable((args.Anomaly, anomalyComp));
Appearance.SetData(uid, AnomalyScannerVisuals.AnomalyStability, stability, appearanceComp);
}
}
private void UpdateScannerPulseTimers(Entity<AnomalyComponent> anomalyEnt, double secondsUntilNextPulse)
{
if (secondsUntilNextPulse > 5)
return;
var rounded = Math.Max(0, (int)Math.Ceiling(secondsUntilNextPulse));
var scannerQuery = EntityQueryEnumerator<AnomalyScannerComponent>();
while (scannerQuery.MoveNext(out var scannerUid, out var scanner))
{
if (scanner.ScannedAnomaly != anomalyEnt)
continue;
Appearance.SetData(scannerUid, AnomalyScannerVisuals.AnomalyNextPulse, rounded);
}
}
}