363 lines
13 KiB
C#
363 lines
13 KiB
C#
using System.Linq;
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using Content.Server.Construction;
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using Content.Server.Construction.Components;
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using Content.Server.Popups;
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using Content.Server.Storage.Components;
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using Content.Server.Tools.Systems;
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using Content.Shared.Body.Components;
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using Content.Shared.Destructible;
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using Content.Shared.Interaction;
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using Content.Shared.Item;
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using Content.Shared.Placeable;
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using Content.Shared.Storage;
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using Robust.Server.Containers;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.Map;
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using Robust.Shared.Physics;
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using Robust.Shared.Player;
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namespace Content.Server.Storage.EntitySystems;
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public sealed class EntityStorageSystem : EntitySystem
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{
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[Dependency] private readonly ConstructionSystem _construction = default!;
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[Dependency] private readonly ContainerSystem _container = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly PlaceableSurfaceSystem _placeableSurface = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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public const string ContainerName = "entity_storage";
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<EntityStorageComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<EntityStorageComponent, ActivateInWorldEvent>(OnInteract);
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SubscribeLocalEvent<EntityStorageComponent, WeldableAttemptEvent>(OnWeldableAttempt);
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SubscribeLocalEvent<EntityStorageComponent, WeldableChangedEvent>(OnWelded);
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SubscribeLocalEvent<EntityStorageComponent, DestructionEventArgs>(OnDestroy);
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}
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private void OnInit(EntityUid uid, EntityStorageComponent component, ComponentInit args)
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{
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component.Contents = _container.EnsureContainer<Container>(uid, ContainerName);
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component.Contents.ShowContents = component.ShowContents;
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component.Contents.OccludesLight = component.OccludesLight;
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if (TryComp<ConstructionComponent>(uid, out var construction))
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_construction.AddContainer(uid, nameof(EntityStorageComponent), construction);
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if (TryComp<PlaceableSurfaceComponent>(uid, out var placeable))
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_placeableSurface.SetPlaceable(uid, component.Open, placeable);
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}
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private void OnInteract(EntityUid uid, EntityStorageComponent component, ActivateInWorldEvent args)
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{
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if (args.Handled)
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return;
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args.Handled = true;
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ToggleOpen(args.User, uid, component);
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}
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private void OnWeldableAttempt(EntityUid uid, EntityStorageComponent component, WeldableAttemptEvent args)
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{
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if (component.Open)
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{
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args.Cancel();
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return;
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}
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if (component.Contents.Contains(args.User))
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{
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var msg = Loc.GetString("entity-storage-component-already-contains-user-message");
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_popupSystem.PopupEntity(msg, args.User, Filter.Entities(args.User));
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args.Cancel();
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}
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}
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private void OnWelded(EntityUid uid, EntityStorageComponent component, WeldableChangedEvent args)
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{
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component.IsWeldedShut = args.IsWelded;
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}
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private void OnDestroy(EntityUid uid, EntityStorageComponent component, DestructionEventArgs args)
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{
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component.Open = true;
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if (!component.DeleteContentsOnDestruction)
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EmptyContents(uid, component);
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}
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public void ToggleOpen(EntityUid user, EntityUid target, EntityStorageComponent? component = null)
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{
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if (!Resolve(target, ref component))
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return;
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if (component.Open)
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{
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TryCloseStorage(target);
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}
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else
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{
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TryOpenStorage(user, target);
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}
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}
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public void EmptyContents(EntityUid uid, EntityStorageComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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var uidXform = Transform(uid);
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var containedArr = component.Contents.ContainedEntities.ToArray();
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foreach (var contained in containedArr)
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{
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if (component.Contents.Remove(contained))
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{
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Transform(contained).WorldPosition =
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uidXform.WorldPosition + uidXform.WorldRotation.RotateVec(component.EnteringOffset);
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}
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}
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}
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public void OpenStorage(EntityUid uid, EntityStorageComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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component.Open = true;
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EmptyContents(uid, component);
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ModifyComponents(uid, component);
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SoundSystem.Play(component.OpenSound.GetSound(), Filter.Pvs(component.Owner), component.Owner);
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RaiseLocalEvent(uid, new StorageAfterOpenEvent());
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}
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public void CloseStorage(EntityUid uid, EntityStorageComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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component.Open = false;
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var targetCoordinates = new EntityCoordinates(uid, component.EnteringOffset);
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var ev = new StorageBeforeCloseEvent(uid, _lookup.GetEntitiesInRange(targetCoordinates, component.EnteringRange, LookupFlags.Approximate));
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RaiseLocalEvent(uid, ev, true);
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var count = 0;
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foreach (var entity in ev.Contents)
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{
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if (!ev.ContentsWhitelist.Contains(entity))
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if (!CanFit(entity, uid))
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continue;
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if (!AddToContents(entity, uid, component))
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continue;
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count++;
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if (count >= component.StorageCapacityMax)
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break;
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}
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ModifyComponents(uid, component);
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SoundSystem.Play(component.CloseSound.GetSound(), Filter.Pvs(uid), uid);
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component.LastInternalOpenAttempt = default;
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RaiseLocalEvent(uid, new StorageAfterCloseEvent());
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}
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public bool Insert(EntityUid toInsert, EntityUid container, EntityStorageComponent? component = null)
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{
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if (!Resolve(container, ref component))
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return false;
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if (component.Open)
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{
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Transform(toInsert).WorldPosition = Transform(container).WorldPosition;
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return true;
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}
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return component.Contents.Insert(toInsert, EntityManager);
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}
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public bool Remove(EntityUid toRemove, EntityUid container, EntityStorageComponent? component = null)
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{
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if (!Resolve(container, ref component))
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return false;
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return component.Contents.Remove(toRemove, EntityManager);
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}
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public bool CanInsert(EntityUid container, EntityStorageComponent? component = null)
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{
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if (!Resolve(container, ref component))
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return false;
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if (component.Open)
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return true;
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if (component.Contents.ContainedEntities.Count >= component.StorageCapacityMax)
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return false;
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return true;
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}
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public bool TryOpenStorage(EntityUid user, EntityUid target)
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{
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if (!CanOpen(user, target))
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return false;
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OpenStorage(target);
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return true;
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}
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public bool TryCloseStorage(EntityUid target)
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{
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if (!CanClose(target))
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{
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return false;
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}
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CloseStorage(target);
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return true;
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}
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public bool CanOpen(EntityUid user, EntityUid target, bool silent = false, EntityStorageComponent? component = null)
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{
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if (!Resolve(target, ref component))
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return false;
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if (component.IsWeldedShut)
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{
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if (!silent && !component.Contents.Contains(user))
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_popupSystem.PopupEntity(Loc.GetString("entity-storage-component-welded-shut-message"), target, Filter.Pvs(target));
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return false;
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}
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//Checks to see if the opening position, if offset, is inside of a wall.
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if (component.EnteringOffset != (0, 0)) //if the entering position is offset
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{
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var targetXform = Transform(target);
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var newCoords = new EntityCoordinates(target, component.EnteringOffset);
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if (!_interactionSystem.InRangeUnobstructed(target, newCoords, collisionMask: component.EnteringOffsetCollisionFlags))
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{
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if (!silent)
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_popupSystem.PopupEntity(Loc.GetString("entity-storage-component-cannot-open-no-space"), target, Filter.Pvs(target));
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return false;
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}
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}
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var ev = new StorageOpenAttemptEvent(silent);
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RaiseLocalEvent(target, ev, true);
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return !ev.Cancelled;
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}
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public bool CanClose(EntityUid target, bool silent = false)
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{
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var ev = new StorageCloseAttemptEvent();
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RaiseLocalEvent(target, ev, silent);
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return !ev.Cancelled;
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}
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public bool AddToContents(EntityUid toAdd, EntityUid container, EntityStorageComponent? component = null)
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{
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if (!Resolve(container, ref component))
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return false;
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if (toAdd == container)
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return false;
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if (TryComp<IPhysBody>(toAdd, out var phys))
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if (component.MaxSize < phys.GetWorldAABB().Size.X || component.MaxSize < phys.GetWorldAABB().Size.Y)
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return false;
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return Insert(toAdd, container, component);
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}
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public bool CanFit(EntityUid toInsert, EntityUid container)
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{
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// conditions are complicated because of pizzabox-related issues, so follow this guide
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// 0. Accomplish your goals at all costs.
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// 1. AddToContents can block anything
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// 2. maximum item count can block anything
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// 3. ghosts can NEVER be eaten
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// 4. items can always be eaten unless a previous law prevents it
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// 5. if this is NOT AN ITEM, then mobs can always be eaten unless a previous
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// law prevents it
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// 6. if this is an item, then mobs must only be eaten if some other component prevents
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// pick-up interactions while a mob is inside (e.g. foldable)
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var attemptEvent = new InsertIntoEntityStorageAttemptEvent();
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RaiseLocalEvent(toInsert, attemptEvent);
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if (attemptEvent.Cancelled)
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return false;
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// checks
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// TODO: Make the others sub to it.
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var targetIsItem = HasComp<SharedItemComponent>(toInsert);
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var targetIsMob = HasComp<SharedBodyComponent>(toInsert);
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var storageIsItem = HasComp<SharedItemComponent>(container);
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var allowedToEat = targetIsItem;
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// BEFORE REPLACING THIS WITH, I.E. A PROPERTY:
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// Make absolutely 100% sure you have worked out how to stop people ending up in backpacks.
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// Seriously, it is insanely hacky and weird to get someone out of a backpack once they end up in there.
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// And to be clear, they should NOT be in there.
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// For the record, what you need to do is empty the backpack onto a PlacableSurface (table, rack)
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if (targetIsMob)
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{
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if (!storageIsItem)
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allowedToEat = true;
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else
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{
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var storeEv = new StoreMobInItemContainerAttemptEvent();
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RaiseLocalEvent(container, storeEv);
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allowedToEat = storeEv.Handled && !storeEv.Cancelled;
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}
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}
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return allowedToEat;
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}
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public void ModifyComponents(EntityUid uid, EntityStorageComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (!component.IsCollidableWhenOpen && TryComp<FixturesComponent>(uid, out var fixtures) && fixtures.Fixtures.Count > 0)
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{
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// currently only works for single-fixture entities. If they have more than one fixture, then
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// RemovedMasks needs to be tracked separately for each fixture, using a fixture Id Dictionary. Also the
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// fixture IDs probably cant be automatically generated without causing issues, unless there is some
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// guarantee that they will get deserialized with the same auto-generated ID when saving+loading the map.
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var fixture = fixtures.Fixtures.Values.First();
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if (component.Open)
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{
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component.RemovedMasks = fixture.CollisionLayer & component.MasksToRemove;
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fixture.CollisionLayer &= ~component.MasksToRemove;
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}
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else
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{
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fixture.CollisionLayer |= component.RemovedMasks;
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component.RemovedMasks = 0;
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}
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}
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if (TryComp<PlaceableSurfaceComponent>(uid, out var surface))
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_placeableSurface.SetPlaceable(uid, true, surface);
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if (TryComp<AppearanceComponent>(uid, out var appearance))
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{
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appearance.SetData(StorageVisuals.Open, component.Open);
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appearance.SetData(StorageVisuals.HasContents, component.Contents.ContainedEntities.Count() > 0);
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}
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}
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}
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