85 lines
2.7 KiB
C#
85 lines
2.7 KiB
C#
using Content.Server.DeviceLinking.Components;
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using Content.Server.DeviceNetwork;
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using Content.Server.MachineLinking.Events;
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using JetBrains.Annotations;
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using Robust.Shared.Utility;
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using SignalReceivedEvent = Content.Server.DeviceLinking.Events.SignalReceivedEvent;
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namespace Content.Server.DeviceLinking.Systems
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{
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[UsedImplicitly]
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public sealed class OrGateSystem : EntitySystem
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{
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[Dependency] private readonly DeviceLinkSystem _signalSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<OrGateComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<OrGateComponent, SignalReceivedEvent>(OnSignalReceived);
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}
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private void OnInit(EntityUid uid, OrGateComponent component, ComponentInit args)
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{
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_signalSystem.EnsureSinkPorts(uid, "A1", "B1", "A2", "B2");
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_signalSystem.EnsureSourcePorts(uid, "O1", "O2");
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}
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private void OnSignalReceived(EntityUid uid, OrGateComponent component, ref SignalReceivedEvent args)
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{
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var state = SignalState.Momentary;
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args.Data?.TryGetValue(DeviceNetworkConstants.LogicState, out state);
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switch (args.Port)
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{
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case "A1":
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component.StateA1 = state;
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break;
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case "B1":
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component.StateB1 = state;
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break;
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case "A2":
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component.StateA2 = state;
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break;
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case "B2":
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component.StateB2 = state;
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break;
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}
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// O1 = A1 || B1
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var v1 = SignalState.Low;
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if (component.StateA1 == SignalState.High || component.StateB1 == SignalState.High)
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v1 = SignalState.High;
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if (v1 != component.LastO1)
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{
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var data = new NetworkPayload
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{
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[DeviceNetworkConstants.LogicState] = v1
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};
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_signalSystem.InvokePort(uid, "O1", data);
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}
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component.LastO1 = v1;
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// O2 = A2 || B2
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var v2 = SignalState.Low;
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if (component.StateA2 == SignalState.High || component.StateB2 == SignalState.High)
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v2 = SignalState.High;
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if (v2 != component.LastO2)
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{
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var data = new NetworkPayload
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{
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[DeviceNetworkConstants.LogicState] = v2
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};
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_signalSystem.InvokePort(uid, "O2", data);
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}
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component.LastO2 = v2;
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}
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}
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}
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