Files
tbd-station-14/Content.Client/NukeOps/WarDeclaratorBoundUserInterface.cs
2023-08-29 23:56:20 -08:00

50 lines
1.2 KiB
C#

using Content.Shared.NukeOps;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.Timing;
namespace Content.Client.NukeOps;
[UsedImplicitly]
public sealed class WarDeclaratorBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private WarDeclaratorWindow? _window;
public WarDeclaratorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) {}
protected override void Open()
{
base.Open();
_window = new WarDeclaratorWindow();
if (State != null)
UpdateState(State);
_window.OpenCentered();
_window.OnClose += Close;
_window.OnActivated += OnWarDeclaratorActivated;
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (_window == null || state is not WarDeclaratorBoundUserInterfaceState cast)
return;
_window?.UpdateState(cast);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing) _window?.Dispose();
}
private void OnWarDeclaratorActivated(string message)
{
SendMessage(new WarDeclaratorActivateMessage(message));
}
}