70 lines
2.6 KiB
C#
70 lines
2.6 KiB
C#
using Robust.Client.Graphics;
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using Robust.Client.Interfaces.Input;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Content.Client.Utility;
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using Robust.Client.Player;
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using System.Linq;
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using System.Collections.Generic;
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using static Robust.Client.UserInterface.Controls.ItemList;
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using static Content.Shared.SharedGameTicker;
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namespace Content.Client.UserInterface
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{
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public sealed class RoundEndSummaryWindow : SS14Window
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{
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private VBoxContainer VBox { get; }
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protected override Vector2? CustomSize => (520, 580);
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public RoundEndSummaryWindow(string gm, uint duration, List<RoundEndPlayerInfo> info )
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{
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Title = Loc.GetString("Round End Summary");
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VBox = new VBoxContainer();
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Contents.AddChild(VBox);
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//Gamemode Name
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var gamemodeLabel = new RichTextLabel();
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gamemodeLabel.SetMarkup(Loc.GetString("Round of [color=white]{0}[/color] has ended.", gm));
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VBox.AddChild(gamemodeLabel);
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//Duration
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//var roundDurationInfo = new RichTextLabel();
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//roundDurationInfo.SetMarkup(Loc.GetString("The round lasted for [color=yellow]{0}[/color] hours.", duration));
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//VBox.AddChild(roundDurationInfo);
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//Initialize what will be the list of players display.
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var scrollContainer = new ScrollContainer();
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scrollContainer.SizeFlagsVertical = SizeFlags.FillExpand;
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var innerScrollContainer = new VBoxContainer();
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//Create labels for each player info.
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foreach (var plyinfo in info)
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{
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var oocName = plyinfo.PlayerOOCName;
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var icName = plyinfo.PlayerICName;
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var role = plyinfo.Role;
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var wasAntag = plyinfo.Antag;
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var playerInfoText = new RichTextLabel();
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playerInfoText.SetMarkup(Loc.GetString($"[color=gray]{oocName}[/color] was [color=white]{icName}[/color] playing role of [color=orange]{role}[/color]."));
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innerScrollContainer.AddChild(playerInfoText);
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}
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scrollContainer.AddChild(innerScrollContainer);
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//Attach the entire ScrollContainer that holds all the playerinfo.
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VBox.AddChild(scrollContainer);
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//Finally, display the window.
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OpenCentered();
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MoveToFront();
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}
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}
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}
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