Files
tbd-station-14/Content.Server/Administration/BwoinkSystem.cs
wrexbe 5ceb2372bf Clean up some warnings (#6088)
* Clean up some warnings

* Remove nullable enable

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-09 22:10:36 -06:00

261 lines
9.9 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text;
using System.Text.Json;
using System.Text.Json.Nodes;
using System.Threading;
using Content.Server.Administration.Managers;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Server.Player;
using Robust.Shared;
using Robust.Shared.Configuration;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Network;
using Robust.Shared.Utility;
using System.Text.Json.Serialization;
namespace Content.Server.Administration
{
[UsedImplicitly]
public class BwoinkSystem : SharedBwoinkSystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IConfigurationManager _config = default!;
[Dependency] private readonly IPlayerLocator _playerLocator = default!;
private ISawmill _sawmill = default!;
private readonly HttpClient _httpClient = new();
private string _webhookUrl = string.Empty;
private string _serverName = string.Empty;
private readonly Dictionary<NetUserId, (string id, string username, string content)> _relayMessages = new();
private readonly Dictionary<NetUserId, Queue<string>> _messageQueues = new();
private readonly HashSet<NetUserId> _processingChannels = new();
private const ushort MessageMax = 2000;
private int _maxAdditionalChars;
public override void Initialize()
{
base.Initialize();
_config.OnValueChanged(CCVars.DiscordAHelpWebhook, OnWebhookChanged, true);
_config.OnValueChanged(CVars.GameHostName, OnServerNameChanged, true);
_sawmill = IoCManager.Resolve<ILogManager>().GetSawmill("AHELP");
_maxAdditionalChars = GenerateAHelpMessage("", "", true, true).Length + Header("").Length;
}
private void OnServerNameChanged(string obj)
{
_serverName = obj;
}
public override void Shutdown()
{
base.Shutdown();
_config.UnsubValueChanged(CCVars.DiscordAHelpWebhook, OnWebhookChanged);
_config.UnsubValueChanged(CVars.GameHostName, OnServerNameChanged);
}
private void OnWebhookChanged(string obj)
{
_webhookUrl = obj;
}
private string Header(string serverName) => $"Server: {serverName}";
private async void ProcessQueue(NetUserId channelId, Queue<string> messages)
{
if (!_relayMessages.TryGetValue(channelId, out var oldMessage) || messages.Sum(x => x.Length+2) + oldMessage.content.Length > MessageMax)
{
var lookup = await _playerLocator.LookupIdAsync(channelId);
if (lookup == null)
{
_sawmill.Log(LogLevel.Error, $"Unable to find player for netuserid {channelId} when sending discord webhook.");
_relayMessages.Remove(channelId);
return;
}
oldMessage = (string.Empty, lookup.Username, Header(_serverName));
}
while (messages.TryDequeue(out var message))
{
oldMessage.content += $"\n{message}";
}
var payload = new WebhookPayload()
{
Username = oldMessage.username,
Content = oldMessage.content
};
if (oldMessage.id == string.Empty)
{
var request = await _httpClient.PostAsync($"{_webhookUrl}?wait=true",
new StringContent(JsonSerializer.Serialize(payload), Encoding.UTF8, "application/json"));
var content = await request.Content.ReadAsStringAsync();
if (!request.IsSuccessStatusCode)
{
_sawmill.Log(LogLevel.Error, $"Discord returned bad status code when posting message: {request.StatusCode}\nResponse: {content}");
_relayMessages.Remove(channelId);
return;
}
var id = JsonNode.Parse(content)?["id"];
if (id == null)
{
_sawmill.Log(LogLevel.Error, $"Could not find id in json-content returned from discord webhook: {content}");
_relayMessages.Remove(channelId);
return;
}
oldMessage.id = id.ToString();
}
else
{
var request = await _httpClient.PatchAsync($"{_webhookUrl}/messages/{oldMessage.id}",
new StringContent(JsonSerializer.Serialize(payload), Encoding.UTF8, "application/json"));
if (!request.IsSuccessStatusCode)
{
var content = await request.Content.ReadAsStringAsync();
_sawmill.Log(LogLevel.Error, $"Discord returned bad status code when patching message: {request.StatusCode}\nResponse: {content}");
_relayMessages.Remove(channelId);
return;
}
}
_relayMessages[channelId] = oldMessage;
_processingChannels.Remove(channelId);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var channelId in _messageQueues.Keys.ToArray())
{
if(_processingChannels.Contains(channelId)) continue;
var queue = _messageQueues[channelId];
_messageQueues.Remove(channelId);
if (queue.Count == 0) continue;
_processingChannels.Add(channelId);
ProcessQueue(channelId, queue);
}
}
protected override void OnBwoinkTextMessage(BwoinkTextMessage message, EntitySessionEventArgs eventArgs)
{
base.OnBwoinkTextMessage(message, eventArgs);
var senderSession = (IPlayerSession) eventArgs.SenderSession;
// TODO: Sanitize text?
// Confirm that this person is actually allowed to send a message here.
var personalChannel = senderSession.UserId == message.ChannelId;
var senderAdmin = _adminManager.GetAdminData(senderSession);
var authorized = personalChannel || senderAdmin != null;
if (!authorized)
{
// Unauthorized bwoink (log?)
return;
}
var escapedText = FormattedMessage.EscapeText(message.Text);
var bwoinkText = senderAdmin switch
{
var x when x is not null && x.Flags == AdminFlags.Adminhelp =>
$"[color=purple]{senderSession.Name}[/color]: {escapedText}",
var x when x is not null && x.HasFlag(AdminFlags.Adminhelp) =>
$"[color=red]{senderSession.Name}[/color]: {escapedText}",
_ => $"{senderSession.Name}: {escapedText}",
};
var msg = new BwoinkTextMessage(message.ChannelId, senderSession.UserId, bwoinkText);
LogBwoink(msg);
// Admins
var targets = _adminManager.ActiveAdmins.Select(p => p.ConnectedClient).ToList();
// And involved player
if (_playerManager.TryGetSessionById(message.ChannelId, out var session))
if (!targets.Contains(session.ConnectedClient))
targets.Add(session.ConnectedClient);
foreach (var channel in targets)
RaiseNetworkEvent(msg, channel);
var noReceivers = targets.Count == 1;
var sendsWebhook = _webhookUrl != string.Empty;
if (sendsWebhook)
{
if (!_messageQueues.ContainsKey(msg.ChannelId))
_messageQueues[msg.ChannelId] = new Queue<string>();
var str = message.Text;
var unameLength = senderSession.Name.Length;
if (unameLength+str.Length+_maxAdditionalChars > MessageMax)
{
str = str[..(MessageMax - _maxAdditionalChars - unameLength)];
}
_messageQueues[msg.ChannelId].Enqueue(GenerateAHelpMessage(senderSession.Name, str, !personalChannel, noReceivers));
}
if (noReceivers)
{
var systemText = sendsWebhook ?
Loc.GetString("bwoink-system-starmute-message-no-other-users-webhook") :
Loc.GetString("bwoink-system-starmute-message-no-other-users");
var starMuteMsg = new BwoinkTextMessage(message.ChannelId, SystemUserId, systemText);
RaiseNetworkEvent(starMuteMsg, senderSession.ConnectedClient);
}
}
private string GenerateAHelpMessage(string username, string message, bool admin, bool noReceiver)
{
var stringbuilder = new StringBuilder();
if (noReceiver)
stringbuilder.Append(":sos:");
stringbuilder.Append(admin ? ":outbox_tray:" : ":inbox_tray:");
stringbuilder.Append(' ');
stringbuilder.Append(username);
stringbuilder.Append(": ");
stringbuilder.Append(message);
return stringbuilder.ToString();
}
private struct WebhookPayload
{
[JsonPropertyName("username")]
public string Username { get; set; } = "";
[JsonPropertyName("content")]
public string Content { get; set; } = "";
[JsonPropertyName("allowed_mentions")]
public Dictionary<string, string[]> AllowedMentions { get; set; } =
new()
{
{ "parse", Array.Empty<string>() }
};
}
}
}