55 lines
1.6 KiB
C#
55 lines
1.6 KiB
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Maths;
|
|
|
|
namespace Content.Shared.Coordinates
|
|
{
|
|
public static class EntityCoordinatesExtensions
|
|
{
|
|
public static EntityCoordinates ToCoordinates(this EntityUid id, Vector2 offset)
|
|
{
|
|
return new(id, offset);
|
|
}
|
|
|
|
public static EntityCoordinates ToCoordinates(this EntityUid id, float x, float y)
|
|
{
|
|
return new(id, x, y);
|
|
}
|
|
|
|
public static EntityCoordinates ToCoordinates(this EntityUid id)
|
|
{
|
|
return ToCoordinates(id, Vector2.Zero);
|
|
}
|
|
|
|
public static EntityCoordinates ToCoordinates(this IEntity entity, Vector2 offset)
|
|
{
|
|
return ToCoordinates((EntityUid) entity, offset);
|
|
}
|
|
|
|
public static EntityCoordinates ToCoordinates(this IEntity entity, float x, float y)
|
|
{
|
|
return new(entity, x, y);
|
|
}
|
|
|
|
public static EntityCoordinates ToCoordinates(this IEntity entity)
|
|
{
|
|
return ToCoordinates((EntityUid) entity, Vector2.Zero);
|
|
}
|
|
|
|
public static EntityCoordinates ToCoordinates(this IMapGrid grid, Vector2 offset)
|
|
{
|
|
return ToCoordinates(grid.GridEntityId, offset);
|
|
}
|
|
|
|
public static EntityCoordinates ToCoordinates(this IMapGrid grid, float x, float y)
|
|
{
|
|
return ToCoordinates(grid.GridEntityId, x, y);
|
|
}
|
|
|
|
public static EntityCoordinates ToCoordinates(this IMapGrid grid)
|
|
{
|
|
return ToCoordinates(grid.GridEntityId, Vector2.Zero);
|
|
}
|
|
}
|
|
}
|