* Disable check * vehicle test * Make PAI stop instrument when turning off (player leaves/ejected) * Give pAI an instrument component with a custom soundfont * Add pAI synth program to custom ss14 soundfont * Add new PAIMidi action that pAIs use to open their instruments * Changed instrument component to allow its player to be the actor of its parent item * Oops. Readds instrumentcomponent. * ECS Changes * Changed soundfont to ringtone * Revert "Disable check" This reverts commit 86001d8b5e94ee38d0c9504cb19826327b04fb16. * Remove action parameters from ghost placeholder * Revert "vehicle test" This reverts commit 8a8ecf41083e0d5c8d4363ff02981bdab04bcd1c. * Fixes to whitespace * Even more fixes to whitespace * Removed paiSynth sample from spacestation14.sf2 * Yet another indentation touchup
41 lines
924 B
C#
41 lines
924 B
C#
namespace Content.Shared.Actions
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{
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/// <summary>
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/// Every possible action. Corresponds to actionType in action prototypes.
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/// </summary>
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public enum ActionType : byte
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{
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Error,
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HumanScream,
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VoxScream,
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CombatMode,
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Disarm,
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GhostBoo,
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DebugInstant,
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DebugToggle,
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DebugTargetPoint,
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DebugTargetPointRepeat,
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DebugTargetEntity,
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DebugTargetEntityRepeat,
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SpellPie,
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PAIMidi
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}
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/// <summary>
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/// Every possible item action. Corresponds to actionType in itemAction prototypes.
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/// </summary>
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public enum ItemActionType : byte
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{
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Error,
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ToggleInternals,
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ToggleLight,
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ToggleMagboots,
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DebugInstant,
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DebugToggle,
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DebugTargetPoint,
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DebugTargetPointRepeat,
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DebugTargetEntity,
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DebugTargetEntityRepeat
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}
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}
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