152 lines
5.5 KiB
C#
152 lines
5.5 KiB
C#
using Content.Server.Atmos.Components;
|
|
using Content.Server.Atmos.Reactions;
|
|
using Content.Shared.Atmos;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
|
|
namespace Content.Server.Atmos.EntitySystems
|
|
{
|
|
public partial class AtmosphereSystem
|
|
{
|
|
[Dependency] private readonly GridTileLookupSystem _gridtileLookupSystem = default!;
|
|
|
|
private void ProcessHotspot(GridAtmosphereComponent gridAtmosphere, TileAtmosphere tile)
|
|
{
|
|
if (!tile.Hotspot.Valid)
|
|
{
|
|
gridAtmosphere.HotspotTiles.Remove(tile);
|
|
return;
|
|
}
|
|
|
|
if (!tile.Excited)
|
|
{
|
|
AddActiveTile(gridAtmosphere, tile);
|
|
}
|
|
|
|
if (!tile.Hotspot.SkippedFirstProcess)
|
|
{
|
|
tile.Hotspot.SkippedFirstProcess = true;
|
|
return;
|
|
}
|
|
|
|
if(tile.ExcitedGroup != null)
|
|
ExcitedGroupResetCooldowns(tile.ExcitedGroup);
|
|
|
|
if ((tile.Hotspot.Temperature < Atmospherics.FireMinimumTemperatureToExist) || (tile.Hotspot.Volume <= 1f)
|
|
|| tile.Air == null || tile.Air.GetMoles(Gas.Oxygen) < 0.5f || (tile.Air.GetMoles(Gas.Plasma) < 0.5f && tile.Air.GetMoles(Gas.Tritium) < 0.5f))
|
|
{
|
|
tile.Hotspot = new Hotspot();
|
|
InvalidateVisuals(tile.GridIndex, tile.GridIndices);
|
|
return;
|
|
}
|
|
|
|
PerformHotspotExposure(tile);
|
|
|
|
if (tile.Hotspot.Bypassing)
|
|
{
|
|
tile.Hotspot.State = 3;
|
|
// TODO ATMOS: Burn tile here
|
|
|
|
if (tile.Air.Temperature > Atmospherics.FireMinimumTemperatureToSpread)
|
|
{
|
|
var radiatedTemperature = tile.Air.Temperature * Atmospherics.FireSpreadRadiosityScale;
|
|
foreach (var otherTile in tile.AdjacentTiles)
|
|
{
|
|
// TODO ATMOS: This is sus. Suss this out.
|
|
if (otherTile == null)
|
|
continue;
|
|
|
|
if(!otherTile.Hotspot.Valid)
|
|
HotspotExpose(gridAtmosphere, otherTile, radiatedTemperature, Atmospherics.CellVolume/4);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
tile.Hotspot.State = (byte) (tile.Hotspot.Volume > Atmospherics.CellVolume * 0.4f ? 2 : 1);
|
|
}
|
|
|
|
if (tile.Hotspot.Temperature > tile.MaxFireTemperatureSustained)
|
|
tile.MaxFireTemperatureSustained = tile.Hotspot.Temperature;
|
|
|
|
// TODO ATMOS Maybe destroy location here?
|
|
}
|
|
|
|
private void HotspotExpose(GridAtmosphereComponent gridAtmosphere, TileAtmosphere tile, float exposedTemperature, float exposedVolume, bool soh = false)
|
|
{
|
|
if (tile.Air == null)
|
|
return;
|
|
|
|
var oxygen = tile.Air.GetMoles(Gas.Oxygen);
|
|
|
|
if (oxygen < 0.5f)
|
|
return;
|
|
|
|
var plasma = tile.Air.GetMoles(Gas.Plasma);
|
|
var tritium = tile.Air.GetMoles(Gas.Tritium);
|
|
|
|
if (tile.Hotspot.Valid)
|
|
{
|
|
if (soh)
|
|
{
|
|
if (plasma > 0.5f || tritium > 0.5f)
|
|
{
|
|
if (tile.Hotspot.Temperature < exposedTemperature)
|
|
tile.Hotspot.Temperature = exposedTemperature;
|
|
if (tile.Hotspot.Volume < exposedVolume)
|
|
tile.Hotspot.Volume = exposedVolume;
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if ((exposedTemperature > Atmospherics.PlasmaMinimumBurnTemperature) && (plasma > 0.5f || tritium > 0.5f))
|
|
{
|
|
tile.Hotspot = new Hotspot
|
|
{
|
|
Volume = exposedVolume * 25f,
|
|
Temperature = exposedTemperature,
|
|
SkippedFirstProcess = tile.CurrentCycle > gridAtmosphere.UpdateCounter,
|
|
Valid = true,
|
|
State = 1
|
|
};
|
|
|
|
|
|
AddActiveTile(gridAtmosphere, tile);
|
|
gridAtmosphere.HotspotTiles.Add(tile);
|
|
}
|
|
}
|
|
|
|
private void PerformHotspotExposure(TileAtmosphere tile)
|
|
{
|
|
if (tile.Air == null || !tile.Hotspot.Valid) return;
|
|
|
|
tile.Hotspot.Bypassing = tile.Hotspot.SkippedFirstProcess && tile.Hotspot.Volume > tile.Air.Volume*0.95f;
|
|
|
|
if (tile.Hotspot.Bypassing)
|
|
{
|
|
tile.Hotspot.Volume = tile.Air.ReactionResults[GasReaction.Fire] * Atmospherics.FireGrowthRate;
|
|
tile.Hotspot.Temperature = tile.Air.Temperature;
|
|
}
|
|
else
|
|
{
|
|
var affected = tile.Air.RemoveRatio(tile.Hotspot.Volume / tile.Air.Volume);
|
|
affected.Temperature = tile.Hotspot.Temperature;
|
|
React(affected, tile);
|
|
tile.Hotspot.Temperature = affected.Temperature;
|
|
tile.Hotspot.Volume = affected.ReactionResults[GasReaction.Fire] * Atmospherics.FireGrowthRate;
|
|
Merge(tile.Air, affected);
|
|
}
|
|
|
|
var fireEvent = new TileFireEvent(tile.Hotspot.Temperature, tile.Hotspot.Volume);
|
|
|
|
foreach (var entity in _gridtileLookupSystem.GetEntitiesIntersecting(tile.GridIndex, tile.GridIndices))
|
|
{
|
|
RaiseLocalEvent(entity, fireEvent, false);
|
|
}
|
|
}
|
|
}
|
|
}
|