Files
tbd-station-14/Content.Server/AI/Utility/Considerations/Combat/Melee/CanUnarmedCombatCon.cs
Vera Aguilera Puerto 5cd42c9ad6 Inline UID
2021-12-03 15:53:09 +01:00

23 lines
716 B
C#

using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States;
using Content.Server.Weapon.Melee.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{
public sealed class CanUnarmedCombatCon : Consideration
{
protected override float GetScore(Blackboard context)
{
IEntity tempQualifier = context.GetState<SelfState>().GetValue();
if (tempQualifier != null)
{
IoCManager.Resolve<IEntityManager>().HasComponent<UnarmedCombatComponent>(tempQualifier);
}
return RETURNED_VALUE ?? false ? 1.0f : 0.0f;
}
}
}