Files
tbd-station-14/Content.Shared/EntityEffects/Effects/Transform/EmpEntityEffectSystem.cs
Princess Cheeseballs e5b6e4bf04 Fix Entity Effect Scaling (Hopefully) for good and some other misc fixes (#41163)
* Fix the last of the entity effects bugs

* aaa

* losing it

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-06 21:34:53 +00:00

57 lines
1.8 KiB
C#

using Content.Shared.Database;
using Content.Shared.Emp;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects.Transform;
/// <summary>
/// Creates an EMP at this entity's coordinates.
/// Range is modified by scale.
/// </summary>
/// <inheritdoc cref="EntityEffectSystem{T,TEffect}"/>
public sealed partial class EmpEntityEffectSystem : EntityEffectSystem<TransformComponent, Emp>
{
[Dependency] private readonly SharedEmpSystem _emp = default!;
[Dependency] private readonly SharedTransformSystem _xform = default!;
protected override void Effect(Entity<TransformComponent> entity, ref EntityEffectEvent<Emp> args)
{
var range = MathF.Min(args.Effect.RangeModifier * args.Scale, args.Effect.MaxRange);
_emp.EmpPulse(_xform.GetMapCoordinates(entity, xform: entity.Comp), range, args.Effect.EnergyConsumption, args.Effect.Duration);
}
}
/// <inheritdoc cref="EntityEffect"/>
public sealed partial class Emp : EntityEffectBase<Emp>
{
/// <summary>
/// Impulse range per unit of quantity
/// </summary>
[DataField]
public float RangeModifier = 0.5f;
/// <summary>
/// Maximum impulse range
/// </summary>
[DataField]
public float MaxRange = 10;
/// <summary>
/// How much energy will be drain from sources
/// </summary>
[DataField]
public float EnergyConsumption = 12500;
/// <summary>
/// Amount of time entities will be disabled
/// </summary>
[DataField]
public TimeSpan Duration = TimeSpan.FromSeconds(15);
public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("entity-effect-guidebook-emp-reaction-effect", ("chance", Probability));
public override LogImpact? Impact => LogImpact.Medium;
}