250 lines
9.7 KiB
C#
250 lines
9.7 KiB
C#
using System.Linq;
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using System.Text;
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using Content.Server.Paper;
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using Content.Server.Popups;
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using Content.Server.UserInterface;
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using Content.Shared.DoAfter;
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using Content.Shared.Forensics;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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// todo: remove this stinky LINQy
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namespace Content.Server.Forensics
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{
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public sealed class ForensicScannerSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly PaperSystem _paperSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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private ISawmill _sawmill = default!;
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public override void Initialize()
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{
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base.Initialize();
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_sawmill = Logger.GetSawmill("forensics.scanner");
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SubscribeLocalEvent<ForensicScannerComponent, AfterInteractEvent>(OnAfterInteract);
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SubscribeLocalEvent<ForensicScannerComponent, AfterInteractUsingEvent>(OnAfterInteractUsing);
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SubscribeLocalEvent<ForensicScannerComponent, BeforeActivatableUIOpenEvent>(OnBeforeActivatableUIOpen);
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SubscribeLocalEvent<ForensicScannerComponent, GetVerbsEvent<UtilityVerb>>(OnUtilityVerb);
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SubscribeLocalEvent<ForensicScannerComponent, ForensicScannerPrintMessage>(OnPrint);
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SubscribeLocalEvent<ForensicScannerComponent, ForensicScannerClearMessage>(OnClear);
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SubscribeLocalEvent<ForensicScannerComponent, ForensicScannerDoAfterEvent>(OnDoAfter);
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}
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private void UpdateUserInterface(EntityUid uid, ForensicScannerComponent component)
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{
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var state = new ForensicScannerBoundUserInterfaceState(
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component.Fingerprints,
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component.Fibers,
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component.DNAs,
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component.LastScannedName,
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component.PrintCooldown,
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component.PrintReadyAt);
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if (!_uiSystem.TrySetUiState(uid, ForensicScannerUiKey.Key, state))
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_sawmill.Warning($"{ToPrettyString(uid)} was unable to set UI state.");
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}
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private void OnDoAfter(EntityUid uid, ForensicScannerComponent component, DoAfterEvent args)
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{
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if (args.Handled || args.Cancelled)
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return;
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if (!EntityManager.TryGetComponent(uid, out ForensicScannerComponent? scanner))
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return;
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if (args.Args.Target != null)
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{
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if (!TryComp<ForensicsComponent>(args.Args.Target, out var forensics))
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{
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scanner.Fingerprints = new();
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scanner.Fibers = new();
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scanner.DNAs = new();
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}
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else
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{
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scanner.Fingerprints = forensics.Fingerprints.ToList();
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scanner.Fibers = forensics.Fibers.ToList();
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scanner.DNAs = forensics.DNAs.ToList();
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}
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scanner.LastScannedName = MetaData(args.Args.Target.Value).EntityName;
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}
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OpenUserInterface(args.Args.User, (uid, scanner));
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}
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/// <remarks>
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/// Hosts logic common between OnUtilityVerb and OnAfterInteract.
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/// </remarks>
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private void StartScan(EntityUid uid, ForensicScannerComponent component, EntityUid user, EntityUid target)
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{
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_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, component.ScanDelay, new ForensicScannerDoAfterEvent(), uid, target: target, used: uid)
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{
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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NeedHand = true
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});
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}
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private void OnUtilityVerb(EntityUid uid, ForensicScannerComponent component, GetVerbsEvent<UtilityVerb> args)
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{
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if (!args.CanInteract || !args.CanAccess || component.CancelToken != null)
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return;
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var verb = new UtilityVerb()
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{
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Act = () => StartScan(uid, component, args.User, args.Target),
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IconEntity = GetNetEntity(uid),
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Text = Loc.GetString("forensic-scanner-verb-text"),
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Message = Loc.GetString("forensic-scanner-verb-message")
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};
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args.Verbs.Add(verb);
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}
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private void OnAfterInteract(EntityUid uid, ForensicScannerComponent component, AfterInteractEvent args)
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{
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if (component.CancelToken != null || args.Target == null || !args.CanReach)
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return;
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StartScan(uid, component, args.User, args.Target.Value);
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}
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private void OnAfterInteractUsing(EntityUid uid, ForensicScannerComponent component, AfterInteractUsingEvent args)
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{
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if (args.Handled || !args.CanReach)
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return;
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if (!TryComp<ForensicPadComponent>(args.Used, out var pad))
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return;
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foreach (var fiber in component.Fibers)
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{
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if (fiber == pad.Sample)
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{
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_audioSystem.PlayPvs(component.SoundMatch, uid);
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_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-fiber"), uid, args.User);
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return;
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}
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}
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foreach (var fingerprint in component.Fingerprints)
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{
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if (fingerprint == pad.Sample)
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{
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_audioSystem.PlayPvs(component.SoundMatch, uid);
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_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-fingerprint"), uid, args.User);
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return;
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}
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}
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_audioSystem.PlayPvs(component.SoundNoMatch, uid);
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_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-none"), uid, args.User);
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}
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private void OnBeforeActivatableUIOpen(EntityUid uid, ForensicScannerComponent component, BeforeActivatableUIOpenEvent args)
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{
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UpdateUserInterface(uid, component);
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}
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private void OpenUserInterface(EntityUid user, Entity<ForensicScannerComponent> scanner)
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{
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if (!TryComp<ActorComponent>(user, out var actor))
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return;
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UpdateUserInterface(scanner, scanner.Comp);
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_uiSystem.TryOpen(scanner, ForensicScannerUiKey.Key, actor.PlayerSession);
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}
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private void OnPrint(EntityUid uid, ForensicScannerComponent component, ForensicScannerPrintMessage args)
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{
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if (!args.Session.AttachedEntity.HasValue)
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{
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_sawmill.Warning($"{ToPrettyString(uid)} got OnPrint without Session.AttachedEntity");
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return;
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}
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var user = args.Session.AttachedEntity.Value;
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if (_gameTiming.CurTime < component.PrintReadyAt)
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{
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// This shouldn't occur due to the UI guarding against it, but
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// if it does, tell the user why nothing happened.
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_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-printer-not-ready"), uid, user);
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return;
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}
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// Spawn a piece of paper.
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var printed = EntityManager.SpawnEntity(component.MachineOutput, Transform(uid).Coordinates);
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_handsSystem.PickupOrDrop(args.Session.AttachedEntity, printed, checkActionBlocker: false);
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if (!HasComp<PaperComponent>(printed))
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{
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_sawmill.Error("Printed paper did not have PaperComponent.");
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return;
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}
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_metaData.SetEntityName(printed, Loc.GetString("forensic-scanner-report-title", ("entity", component.LastScannedName)));
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var text = new StringBuilder();
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text.AppendLine(Loc.GetString("forensic-scanner-interface-fingerprints"));
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foreach (var fingerprint in component.Fingerprints)
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{
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text.AppendLine(fingerprint);
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}
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text.AppendLine();
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text.AppendLine(Loc.GetString("forensic-scanner-interface-fibers"));
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foreach (var fiber in component.Fibers)
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{
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text.AppendLine(fiber);
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}
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text.AppendLine();
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text.AppendLine(Loc.GetString("forensic-scanner-interface-dnas"));
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foreach (var dna in component.DNAs)
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{
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text.AppendLine(dna);
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}
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_paperSystem.SetContent(printed, text.ToString());
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_audioSystem.PlayPvs(component.SoundPrint, uid,
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AudioParams.Default
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.WithVariation(0.25f)
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.WithVolume(3f)
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.WithRolloffFactor(2.8f)
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.WithMaxDistance(4.5f));
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component.PrintReadyAt = _gameTiming.CurTime + component.PrintCooldown;
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}
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private void OnClear(EntityUid uid, ForensicScannerComponent component, ForensicScannerClearMessage args)
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{
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if (!args.Session.AttachedEntity.HasValue)
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return;
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component.Fingerprints = new();
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component.Fibers = new();
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component.DNAs = new();
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component.LastScannedName = string.Empty;
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UpdateUserInterface(uid, component);
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}
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}
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}
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