200 lines
7.2 KiB
C#
200 lines
7.2 KiB
C#
using Content.Server.Audio;
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using Content.Server.Body.Systems;
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using Content.Server.GameTicking;
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using Content.Server.Players;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Server.Recycling.Components;
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using Content.Shared.Audio;
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using Content.Shared.Body.Components;
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using Content.Shared.Emag.Systems;
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using Content.Shared.Examine;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Recycling;
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using Content.Shared.Tag;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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namespace Content.Server.Recycling
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{
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public sealed class RecyclerSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly AmbientSoundSystem _ambience = default!;
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[Dependency] private readonly BodySystem _bodySystem = default!;
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[Dependency] private readonly GameTicker _ticker = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly TagSystem _tags = default!;
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[Dependency] private readonly AudioSystem _soundSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
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private const string RecyclerColliderName = "brrt";
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private const float RecyclerSoundCooldown = 0.8f;
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public override void Initialize()
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{
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SubscribeLocalEvent<RecyclerComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<RecyclerComponent, StartCollideEvent>(OnCollide);
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SubscribeLocalEvent<RecyclerComponent, GotEmaggedEvent>(OnEmagged);
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SubscribeLocalEvent<RecyclerComponent, SuicideEvent>(OnSuicide);
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SubscribeLocalEvent<RecyclerComponent, PowerChangedEvent>(OnPowerChanged);
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}
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private void OnExamined(EntityUid uid, RecyclerComponent component, ExaminedEvent args)
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{
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args.PushMarkup(Loc.GetString("recycler-count-items", ("items", component.ItemsProcessed)));
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}
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private void OnSuicide(EntityUid uid, RecyclerComponent component, SuicideEvent args)
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{
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if (args.Handled) return;
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args.SetHandled(SuicideKind.Bloodloss);
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var victim = args.Victim;
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if (TryComp(victim, out ActorComponent? actor) &&
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actor.PlayerSession.ContentData()?.Mind is { } mind)
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{
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_ticker.OnGhostAttempt(mind, false);
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if (mind.OwnedEntity is { Valid: true } entity)
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{
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_popup.PopupEntity(Loc.GetString("recycler-component-suicide-message"), entity, Filter.Pvs(entity, entityManager: EntityManager));
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}
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}
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_popup.PopupEntity(Loc.GetString("recycler-component-suicide-message-others", ("victim", Identity.Entity(victim, EntityManager))),
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victim,
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Filter.Pvs(victim, entityManager: EntityManager).RemoveWhereAttachedEntity(e => e == victim));
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if (TryComp<BodyComponent?>(victim, out var body))
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{
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_bodySystem.GibBody(victim, true, body);
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}
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Bloodstain(component);
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}
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public void EnableRecycler(RecyclerComponent component)
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{
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if (component.Enabled) return;
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component.Enabled = true;
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if (TryComp(component.Owner, out ApcPowerReceiverComponent? apcPower))
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{
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_ambience.SetAmbience(component.Owner, apcPower.Powered);
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}
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else
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{
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_ambience.SetAmbience(component.Owner, true);
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}
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}
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public void DisableRecycler(RecyclerComponent component)
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{
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if (!component.Enabled) return;
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component.Enabled = false;
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_ambience.SetAmbience(component.Owner, false);
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}
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private void OnPowerChanged(EntityUid uid, RecyclerComponent component, ref PowerChangedEvent args)
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{
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if (component.Enabled)
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{
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_ambience.SetAmbience(uid, args.Powered);
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}
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}
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private void OnCollide(EntityUid uid, RecyclerComponent component, ref StartCollideEvent args)
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{
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if (component.Enabled && args.OurFixture.ID != RecyclerColliderName)
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return;
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if (TryComp(uid, out ApcPowerReceiverComponent? apcPower))
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{
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if (!apcPower.Powered)
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return;
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}
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Recycle(component, args.OtherFixture.Body.Owner);
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}
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private void Recycle(RecyclerComponent component, EntityUid entity)
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{
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RecyclableComponent? recyclable = null;
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// Can only recycle things that are tagged trash or recyclable... And also check the safety of the thing to recycle.
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if (!_tags.HasAnyTag(entity, "Trash", "Recyclable") &&
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(!TryComp(entity, out recyclable) || !recyclable.Safe && component.Safe))
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{
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return;
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}
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// TODO: Prevent collision with recycled items
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// Mobs are a special case!
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if (CanGib(component, entity))
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{
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_bodySystem.GibBody(entity, true, Comp<BodyComponent>(entity));
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Bloodstain(component);
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return;
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}
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if (recyclable == null)
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QueueDel(entity);
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else
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Recycle(recyclable, component.Efficiency);
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if (component.Sound != null && (_timing.CurTime - component.LastSound).TotalSeconds > RecyclerSoundCooldown)
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{
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_soundSystem.PlayPvs(component.Sound, component.Owner, AudioHelpers.WithVariation(0.01f).WithVolume(-3));
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component.LastSound = _timing.CurTime;
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}
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component.ItemsProcessed++;
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}
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private bool CanGib(RecyclerComponent component, EntityUid entity)
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{
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return HasComp<BodyComponent>(entity) && !component.Safe &&
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this.IsPowered(component.Owner, EntityManager);
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}
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public void Bloodstain(RecyclerComponent component)
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{
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if (EntityManager.TryGetComponent(component.Owner, out AppearanceComponent? appearance))
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{
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_appearanceSystem.SetData(component.Owner, RecyclerVisuals.Bloody, true, appearance);
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}
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}
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private void Recycle(RecyclableComponent component, float efficiency = 1f)
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{
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if (!string.IsNullOrEmpty(component.Prototype))
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{
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var xform = Transform(component.Owner);
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for (var i = 0; i < Math.Max(component.Amount * efficiency, 1); i++)
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{
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Spawn(component.Prototype, xform.Coordinates);
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}
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}
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QueueDel(component.Owner);
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}
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private void OnEmagged(EntityUid uid, RecyclerComponent component, GotEmaggedEvent args)
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{
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if (!component.Safe) return;
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component.Safe = false;
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args.Handled = true;
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}
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}
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}
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