Files
tbd-station-14/Content.Server/Lube/LubedSystem.cs
Perry Fraser 5ade6688e7 HOTFIX Fix pickup effects occurring with verb creation (#38705)
* fix: don't run pickup effects on verb creation

* review

* redundant

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-11 21:42:10 +02:00

74 lines
2.7 KiB
C#

using Content.Shared.Hands;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.IdentityManagement;
using Content.Shared.Item;
using Content.Shared.Lube;
using Content.Shared.NameModifier.EntitySystems;
using Content.Shared.Popups;
using Content.Shared.Throwing;
using Robust.Shared.Random;
namespace Content.Server.Lube;
public sealed class LubedSystem : EntitySystem
{
[Dependency] private readonly ThrowingSystem _throwing = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly NameModifierSystem _nameMod = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<LubedComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<LubedComponent, BeforeGettingEquippedHandEvent>(OnHandPickUp);
SubscribeLocalEvent<LubedComponent, RefreshNameModifiersEvent>(OnRefreshNameModifiers);
}
private void OnInit(EntityUid uid, LubedComponent component, ComponentInit args)
{
_nameMod.RefreshNameModifiers(uid);
}
/// <remarks>
/// Note to whoever makes this predicted—there is a mispredict here that
/// would be nice to keep! If this is in shared, the client will predict
/// this and not run the pickup animation in <see cref="SharedHandsSystem"/>
/// which would (probably) make this effect look less funny. You will
/// probably want to either tweak <see cref="BeforeGettingEquippedHandEvent"/>
/// to be able to cancel but still run the animation or something—we do want
/// the event to run before the animation for stuff like
/// <see cref="MultiHandedItemSystem.OnBeforeEquipped"/>.
/// </remarks>
private void OnHandPickUp(Entity<LubedComponent> ent, ref BeforeGettingEquippedHandEvent args)
{
if (args.Cancelled)
return;
if (ent.Comp.SlipsLeft <= 0)
{
RemComp<LubedComponent>(ent);
_nameMod.RefreshNameModifiers(ent.Owner);
return;
}
ent.Comp.SlipsLeft--;
args.Cancelled = true;
_transform.SetCoordinates(ent, Transform(args.User).Coordinates);
_transform.AttachToGridOrMap(ent);
_throwing.TryThrow(ent, _random.NextVector2(), ent.Comp.SlipStrength);
_popup.PopupEntity(Loc.GetString("lube-slip", ("target", Identity.Entity(ent, EntityManager))),
args.User,
args.User,
PopupType.MediumCaution);
}
private void OnRefreshNameModifiers(Entity<LubedComponent> entity, ref RefreshNameModifiersEvent args)
{
args.AddModifier("lubed-name-prefix");
}
}