Files
tbd-station-14/Content.Client/RoundEnd/RoundEndSummaryWindow.cs
2023-09-11 09:42:41 +10:00

177 lines
7.2 KiB
C#

using System.Linq;
using System.Numerics;
using Content.Client.Message;
using Content.Shared.GameTicking;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Utility;
using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.RoundEnd
{
public sealed class RoundEndSummaryWindow : DefaultWindow
{
private readonly IEntityManager _entityManager;
public int RoundId;
public RoundEndSummaryWindow(string gm, string roundEnd, TimeSpan roundTimeSpan, int roundId,
RoundEndMessageEvent.RoundEndPlayerInfo[] info, IEntityManager entityManager)
{
_entityManager = entityManager;
MinSize = SetSize = new Vector2(520, 580);
Title = Loc.GetString("round-end-summary-window-title");
// The round end window is split into two tabs, one about the round stats
// and the other is a list of RoundEndPlayerInfo for each player.
// This tab would be a good place for things like: "x many people died.",
// "clown slipped the crew x times.", "x shots were fired this round.", etc.
// Also good for serious info.
RoundId = roundId;
var roundEndTabs = new TabContainer();
roundEndTabs.AddChild(MakeRoundEndSummaryTab(gm, roundEnd, roundTimeSpan, roundId));
roundEndTabs.AddChild(MakePlayerManifestTab(info));
Contents.AddChild(roundEndTabs);
OpenCentered();
MoveToFront();
}
private BoxContainer MakeRoundEndSummaryTab(string gamemode, string roundEnd, TimeSpan roundDuration, int roundId)
{
var roundEndSummaryTab = new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
Name = Loc.GetString("round-end-summary-window-round-end-summary-tab-title")
};
var roundEndSummaryContainerScrollbox = new ScrollContainer
{
VerticalExpand = true,
Margin = new Thickness(10)
};
var roundEndSummaryContainer = new BoxContainer
{
Orientation = LayoutOrientation.Vertical
};
//Gamemode Name
var gamemodeLabel = new RichTextLabel();
var gamemodeMessage = new FormattedMessage();
gamemodeMessage.AddMarkup(Loc.GetString("round-end-summary-window-round-id-label", ("roundId", roundId)));
gamemodeMessage.AddText(" ");
gamemodeMessage.AddMarkup(Loc.GetString("round-end-summary-window-gamemode-name-label", ("gamemode", gamemode)));
gamemodeLabel.SetMessage(gamemodeMessage);
roundEndSummaryContainer.AddChild(gamemodeLabel);
//Duration
var roundTimeLabel = new RichTextLabel();
roundTimeLabel.SetMarkup(Loc.GetString("round-end-summary-window-duration-label",
("hours", roundDuration.Hours),
("minutes", roundDuration.Minutes),
("seconds", roundDuration.Seconds)));
roundEndSummaryContainer.AddChild(roundTimeLabel);
//Round end text
if (!string.IsNullOrEmpty(roundEnd))
{
var roundEndLabel = new RichTextLabel();
roundEndLabel.SetMarkup(roundEnd);
roundEndSummaryContainer.AddChild(roundEndLabel);
}
roundEndSummaryContainerScrollbox.AddChild(roundEndSummaryContainer);
roundEndSummaryTab.AddChild(roundEndSummaryContainerScrollbox);
return roundEndSummaryTab;
}
private BoxContainer MakePlayerManifestTab(RoundEndMessageEvent.RoundEndPlayerInfo[] playersInfo)
{
var playerManifestTab = new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
Name = Loc.GetString("round-end-summary-window-player-manifest-tab-title")
};
var playerInfoContainerScrollbox = new ScrollContainer
{
VerticalExpand = true,
Margin = new Thickness(10)
};
var playerInfoContainer = new BoxContainer
{
Orientation = LayoutOrientation.Vertical
};
//Put observers at the bottom of the list. Put antags on top.
var sortedPlayersInfo = playersInfo.OrderBy(p => p.Observer).ThenBy(p => !p.Antag);
//Create labels for each player info.
foreach (var playerInfo in sortedPlayersInfo)
{
var hBox = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
};
var playerInfoText = new RichTextLabel
{
VerticalAlignment = VAlignment.Center,
VerticalExpand = true,
};
var playerUid = _entityManager.GetEntity(playerInfo.PlayerNetEntity);
if (_entityManager.HasComponent<SpriteComponent>(playerUid))
{
var spriteView = new SpriteView
{
OverrideDirection = Direction.South,
VerticalAlignment = VAlignment.Center,
SetSize = new Vector2(32, 32),
VerticalExpand = true,
};
spriteView.SetEntity(playerUid);
hBox.AddChild(spriteView);
}
if (playerInfo.PlayerICName != null)
{
if (playerInfo.Observer)
{
playerInfoText.SetMarkup(
Loc.GetString("round-end-summary-window-player-info-if-observer-text",
("playerOOCName", playerInfo.PlayerOOCName),
("playerICName", playerInfo.PlayerICName)));
}
else
{
//TODO: On Hover display a popup detailing more play info.
//For example: their antag goals and if they completed them sucessfully.
var icNameColor = playerInfo.Antag ? "red" : "white";
playerInfoText.SetMarkup(
Loc.GetString("round-end-summary-window-player-info-if-not-observer-text",
("playerOOCName", playerInfo.PlayerOOCName),
("icNameColor", icNameColor),
("playerICName", playerInfo.PlayerICName),
("playerRole", Loc.GetString(playerInfo.Role))));
}
}
hBox.AddChild(playerInfoText);
playerInfoContainer.AddChild(hBox);
}
playerInfoContainerScrollbox.AddChild(playerInfoContainer);
playerManifestTab.AddChild(playerInfoContainerScrollbox);
return playerManifestTab;
}
}
}