* Remove the unnecessary NetID property from ComponentState. * Remove Component.NetworkSynchronizeExistence. * Removed Component.NetID. * Adds component netID automatic generation. * Removed NetIdAttribute from serverside components with no corresponding clientside registration. * Completely remove static NetIds. * Renamed NetIDAttribute to NetworkedComponentAttribute. * Add GenerateNetIds calls to client and server entry points. Add test to make sure auto generated NetIds are identical. * Component changes when rebasing that I am too lazy to rewrite into the branch. Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
103 lines
2.9 KiB
C#
103 lines
2.9 KiB
C#
#nullable enable
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using System;
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using Content.Shared.Chemistry.Solution;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Kitchen.Components
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{
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[NetworkedComponent()]
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public class SharedMicrowaveComponent : Component
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{
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public override string Name => "Microwave";
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[Serializable, NetSerializable]
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public class MicrowaveStartCookMessage : BoundUserInterfaceMessage
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{
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public MicrowaveStartCookMessage()
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{
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}
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}
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[Serializable, NetSerializable]
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public class MicrowaveEjectMessage : BoundUserInterfaceMessage
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{
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public MicrowaveEjectMessage()
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{
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}
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}
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[Serializable, NetSerializable]
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public class MicrowaveEjectSolidIndexedMessage : BoundUserInterfaceMessage
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{
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public EntityUid EntityID;
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public MicrowaveEjectSolidIndexedMessage(EntityUid entityID)
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{
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EntityID = entityID;
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}
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}
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[Serializable, NetSerializable]
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public class MicrowaveVaporizeReagentIndexedMessage : BoundUserInterfaceMessage
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{
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public Solution.ReagentQuantity ReagentQuantity;
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public MicrowaveVaporizeReagentIndexedMessage(Solution.ReagentQuantity reagentQuantity)
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{
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ReagentQuantity = reagentQuantity;
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}
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}
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[Serializable, NetSerializable]
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public class MicrowaveSelectCookTimeMessage : BoundUserInterfaceMessage
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{
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public int ButtonIndex;
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public uint NewCookTime;
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public MicrowaveSelectCookTimeMessage(int buttonIndex, uint inputTime)
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{
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ButtonIndex = buttonIndex;
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NewCookTime = inputTime;
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}
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}
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}
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[NetSerializable, Serializable]
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public class MicrowaveUpdateUserInterfaceState : BoundUserInterfaceState
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{
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public Solution.ReagentQuantity[] ReagentQuantities;
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public EntityUid[] ContainedSolids;
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public bool IsMicrowaveBusy;
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public int ActiveButtonIndex;
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public uint CurrentCookTime;
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public MicrowaveUpdateUserInterfaceState(Solution.ReagentQuantity[] reagents, EntityUid[] containedSolids,
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bool isMicrowaveBusy, int activeButtonIndex, uint currentCookTime)
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{
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ReagentQuantities = reagents;
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ContainedSolids = containedSolids;
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IsMicrowaveBusy = isMicrowaveBusy;
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ActiveButtonIndex = activeButtonIndex;
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CurrentCookTime = currentCookTime;
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}
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}
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[Serializable, NetSerializable]
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public enum MicrowaveVisualState
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{
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Idle,
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Cooking,
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Broken
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}
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[NetSerializable, Serializable]
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public enum MicrowaveUiKey
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{
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Key
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}
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}
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