* Remove the unnecessary NetID property from ComponentState. * Remove Component.NetworkSynchronizeExistence. * Removed Component.NetID. * Adds component netID automatic generation. * Removed NetIdAttribute from serverside components with no corresponding clientside registration. * Completely remove static NetIds. * Renamed NetIDAttribute to NetworkedComponentAttribute. * Add GenerateNetIds calls to client and server entry points. Add test to make sure auto generated NetIds are identical. * Component changes when rebasing that I am too lazy to rewrite into the branch. Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
74 lines
1.7 KiB
C#
74 lines
1.7 KiB
C#
#nullable enable
|
|
using System;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.Gravity
|
|
{
|
|
[NetworkedComponent()]
|
|
public class SharedGravityGeneratorComponent : Component
|
|
{
|
|
public override string Name => "GravityGenerator";
|
|
|
|
/// <summary>
|
|
/// Sent to the server to set whether the generator should be on or off
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public class SwitchGeneratorMessage : BoundUserInterfaceMessage
|
|
{
|
|
public bool On;
|
|
|
|
public SwitchGeneratorMessage(bool on)
|
|
{
|
|
On = on;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sent to the server when requesting the status of the generator
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public class GeneratorStatusRequestMessage : BoundUserInterfaceMessage
|
|
{
|
|
public GeneratorStatusRequestMessage()
|
|
{
|
|
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class GeneratorState : BoundUserInterfaceState
|
|
{
|
|
public bool On;
|
|
|
|
public GeneratorState(bool on)
|
|
{
|
|
On = on;
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum GravityGeneratorUiKey
|
|
{
|
|
Key
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum GravityGeneratorVisuals
|
|
{
|
|
State,
|
|
CoreVisible
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum GravityGeneratorStatus
|
|
{
|
|
Broken,
|
|
Unpowered,
|
|
Off,
|
|
On
|
|
}
|
|
}
|