Files
tbd-station-14/Content.Client/GameObjects/Components/Movement/ClimbingComponent.cs
DrSmugleaf 06b1939a60 Update usages of ! is with is not (#2584)
* Update usages of ! is with is not

* Content.IntegrationTests commit

* Content.Server commit

* Content.Shared commit

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-11-27 00:33:31 +11:00

24 lines
677 B
C#

using Content.Shared.GameObjects.Components.Movement;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Movement
{
[RegisterComponent]
public class ClimbingComponent : SharedClimbingComponent
{
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
{
base.HandleComponentState(curState, nextState);
if (curState is not ClimbModeComponentState climbModeState || Body == null)
{
return;
}
IsClimbing = climbModeState.Climbing;
}
public override bool IsClimbing { get; set; }
}
}