* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
267 lines
9.3 KiB
C#
267 lines
9.3 KiB
C#
using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Server.Power.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.DeviceNetwork;
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using Content.Shared.SurveillanceCamera;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Server.SurveillanceCamera;
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public sealed class SurveillanceCameraRouterSystem : EntitySystem
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{
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[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<SurveillanceCameraRouterComponent, ComponentInit>(OnInitialize);
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SubscribeLocalEvent<SurveillanceCameraRouterComponent, DeviceNetworkPacketEvent>(OnPacketReceive);
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SubscribeLocalEvent<SurveillanceCameraRouterComponent, SurveillanceCameraSetupSetNetwork>(OnSetNetwork);
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SubscribeLocalEvent<SurveillanceCameraRouterComponent, GetVerbsEvent<AlternativeVerb>>(AddVerbs);
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SubscribeLocalEvent<SurveillanceCameraRouterComponent, PowerChangedEvent>(OnPowerChanged);
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}
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private void OnInitialize(EntityUid uid, SurveillanceCameraRouterComponent router, ComponentInit args)
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{
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if (router.SubnetFrequencyId == null ||
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!_prototypeManager.TryIndex(router.SubnetFrequencyId, out DeviceFrequencyPrototype? subnetFrequency))
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{
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return;
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}
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router.SubnetFrequency = subnetFrequency.Frequency;
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router.Active = true;
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}
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private void OnPacketReceive(EntityUid uid, SurveillanceCameraRouterComponent router, DeviceNetworkPacketEvent args)
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{
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if (!router.Active
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|| string.IsNullOrEmpty(args.SenderAddress)
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|| !args.Data.TryGetValue(DeviceNetworkConstants.Command, out string? command))
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{
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return;
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}
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switch (command)
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{
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case SurveillanceCameraSystem.CameraConnectMessage:
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if (!args.Data.TryGetValue(SurveillanceCameraSystem.CameraAddressData, out string? address))
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{
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return;
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}
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ConnectCamera(uid, args.SenderAddress, address, router);
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break;
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case SurveillanceCameraSystem.CameraHeartbeatMessage:
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if (!args.Data.TryGetValue(SurveillanceCameraSystem.CameraAddressData, out string? camera))
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{
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return;
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}
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SendHeartbeat(uid, args.SenderAddress, camera, router);
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break;
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case SurveillanceCameraSystem.CameraSubnetConnectMessage:
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AddMonitorToRoute(uid, args.SenderAddress, router);
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PingSubnet(uid, router);
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break;
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case SurveillanceCameraSystem.CameraSubnetDisconnectMessage:
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RemoveMonitorFromRoute(uid, args.SenderAddress, router);
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break;
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case SurveillanceCameraSystem.CameraPingSubnetMessage:
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PingSubnet(uid, router);
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break;
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case SurveillanceCameraSystem.CameraPingMessage:
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SubnetPingResponse(uid, args.SenderAddress, router);
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break;
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case SurveillanceCameraSystem.CameraDataMessage:
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SendCameraInfo(uid, args.Data, router);
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break;
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}
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}
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private void OnPowerChanged(EntityUid uid, SurveillanceCameraRouterComponent component, ref PowerChangedEvent args)
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{
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component.MonitorRoutes.Clear();
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component.Active = args.Powered;
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}
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private void AddVerbs(EntityUid uid, SurveillanceCameraRouterComponent component, GetVerbsEvent<AlternativeVerb> verbs)
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{
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if (!_actionBlocker.CanInteract(verbs.User, uid))
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{
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return;
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}
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if (component.SubnetFrequencyId != null)
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{
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return;
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}
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AlternativeVerb verb = new();
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verb.Text = Loc.GetString("surveillance-camera-setup");
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verb.Act = () => OpenSetupInterface(uid, verbs.User, component);
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verbs.Verbs.Add(verb);
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}
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private void OnSetNetwork(EntityUid uid, SurveillanceCameraRouterComponent component,
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SurveillanceCameraSetupSetNetwork args)
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{
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if (args.UiKey is not SurveillanceCameraSetupUiKey key
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|| key != SurveillanceCameraSetupUiKey.Router)
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{
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return;
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}
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if (args.Network < 0 || args.Network >= component.AvailableNetworks.Count)
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{
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return;
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}
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if (!_prototypeManager.TryIndex<DeviceFrequencyPrototype>(component.AvailableNetworks[args.Network],
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out var frequency))
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{
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return;
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}
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component.SubnetFrequencyId = component.AvailableNetworks[args.Network];
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component.SubnetFrequency = frequency.Frequency;
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component.Active = true;
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UpdateSetupInterface(uid, component);
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}
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private void OpenSetupInterface(EntityUid uid, EntityUid player, SurveillanceCameraRouterComponent? camera = null)
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{
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if (!Resolve(uid, ref camera))
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return;
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if (!_userInterface.TryOpenUi(uid, SurveillanceCameraSetupUiKey.Router, player))
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return;
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UpdateSetupInterface(uid, camera);
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}
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private void UpdateSetupInterface(EntityUid uid, SurveillanceCameraRouterComponent? router = null, DeviceNetworkComponent? deviceNet = null)
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{
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if (!Resolve(uid, ref router, ref deviceNet))
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{
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return;
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}
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if (router.AvailableNetworks.Count == 0 || router.SubnetFrequencyId != null)
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{
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_userInterface.CloseUi(uid, SurveillanceCameraSetupUiKey.Router);
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return;
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}
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var state = new SurveillanceCameraSetupBoundUiState(router.SubnetName, deviceNet.ReceiveFrequency ?? 0,
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router.AvailableNetworks, true, router.SubnetFrequencyId != null);
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_userInterface.SetUiState(uid, SurveillanceCameraSetupUiKey.Router, state);
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}
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private void SendHeartbeat(EntityUid uid, string origin, string destination,
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SurveillanceCameraRouterComponent? router = null)
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{
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if (!Resolve(uid, ref router))
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraHeartbeatMessage },
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{ SurveillanceCameraSystem.CameraAddressData, origin }
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};
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_deviceNetworkSystem.QueuePacket(uid, destination, payload, router.SubnetFrequency);
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}
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private void SubnetPingResponse(EntityUid uid, string origin, SurveillanceCameraRouterComponent? router = null)
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{
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if (!Resolve(uid, ref router) || router.SubnetFrequencyId == null)
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraSubnetData },
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{ SurveillanceCameraSystem.CameraSubnetData, router.SubnetFrequencyId }
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};
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_deviceNetworkSystem.QueuePacket(uid, origin, payload);
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}
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private void ConnectCamera(EntityUid uid, string origin, string address, SurveillanceCameraRouterComponent? router = null)
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{
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if (!Resolve(uid, ref router))
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraConnectMessage },
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{ SurveillanceCameraSystem.CameraAddressData, origin }
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};
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_deviceNetworkSystem.QueuePacket(uid, address, payload, router.SubnetFrequency);
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}
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// Adds a monitor to the set of routes.
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private void AddMonitorToRoute(EntityUid uid, string address, SurveillanceCameraRouterComponent? router = null)
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{
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if (!Resolve(uid, ref router))
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{
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return;
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}
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router.MonitorRoutes.Add(address);
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}
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private void RemoveMonitorFromRoute(EntityUid uid, string address, SurveillanceCameraRouterComponent? router = null)
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{
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if (!Resolve(uid, ref router))
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{
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return;
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}
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router.MonitorRoutes.Remove(address);
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}
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// Pings a subnet to get all camera information.
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private void PingSubnet(EntityUid uid, SurveillanceCameraRouterComponent? router = null)
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{
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if (!Resolve(uid, ref router))
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{
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return;
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}
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var payload = new NetworkPayload()
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{
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{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraPingMessage },
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{ SurveillanceCameraSystem.CameraSubnetData, router.SubnetName }
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};
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_deviceNetworkSystem.QueuePacket(uid, null, payload, router.SubnetFrequency);
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}
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// Sends camera information to all monitors currently interested.
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private void SendCameraInfo(EntityUid uid, NetworkPayload payload, SurveillanceCameraRouterComponent? router = null)
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{
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if (!Resolve(uid, ref router))
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{
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return;
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}
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foreach (var address in router.MonitorRoutes)
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{
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_deviceNetworkSystem.QueuePacket(uid, address, payload);
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}
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}
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}
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