Files
tbd-station-14/Content.Server/MagicMirror/MagicMirrorSystem.cs
metalgearsloth 5896e68752 Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
2024-04-26 18:16:24 +10:00

321 lines
11 KiB
C#

using System.Linq;
using Content.Server.DoAfter;
using Content.Server.Humanoid;
using Content.Shared.UserInterface;
using Content.Shared.DoAfter;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Interaction;
using Content.Shared.MagicMirror;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
namespace Content.Server.MagicMirror;
/// <summary>
/// Allows humanoids to change their appearance mid-round.
/// </summary>
public sealed class MagicMirrorSystem : EntitySystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly MarkingManager _markings = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<MagicMirrorComponent, ActivatableUIOpenAttemptEvent>(OnOpenUIAttempt);
Subs.BuiEvents<MagicMirrorComponent>(MagicMirrorUiKey.Key, subs =>
{
subs.Event<BoundUIClosedEvent>(OnUiClosed);
subs.Event<MagicMirrorSelectMessage>(OnMagicMirrorSelect);
subs.Event<MagicMirrorChangeColorMessage>(OnTryMagicMirrorChangeColor);
subs.Event<MagicMirrorAddSlotMessage>(OnTryMagicMirrorAddSlot);
subs.Event<MagicMirrorRemoveSlotMessage>(OnTryMagicMirrorRemoveSlot);
});
SubscribeLocalEvent<MagicMirrorComponent, AfterInteractEvent>(OnMagicMirrorInteract);
SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorSelectDoAfterEvent>(OnSelectSlotDoAfter);
SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorChangeColorDoAfterEvent>(OnChangeColorDoAfter);
SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorRemoveSlotDoAfterEvent>(OnRemoveSlotDoAfter);
SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorAddSlotDoAfterEvent>(OnAddSlotDoAfter);
SubscribeLocalEvent<MagicMirrorComponent, BoundUserInterfaceCheckRangeEvent>(OnMirrorRangeCheck);
}
private void OnMirrorRangeCheck(EntityUid uid, MagicMirrorComponent component, ref BoundUserInterfaceCheckRangeEvent args)
{
if (!Exists(component.Target) || !_interaction.InRangeUnobstructed(uid, component.Target.Value))
{
args.Result = BoundUserInterfaceRangeResult.Fail;
}
}
private void OnMagicMirrorInteract(Entity<MagicMirrorComponent> mirror, ref AfterInteractEvent args)
{
if (!args.CanReach || args.Target == null)
return;
if (!_uiSystem.TryOpenUi(mirror.Owner, MagicMirrorUiKey.Key, args.User))
return;
UpdateInterface(mirror.Owner, args.Target.Value, mirror.Comp);
}
private void OnOpenUIAttempt(EntityUid uid, MagicMirrorComponent mirror, ActivatableUIOpenAttemptEvent args)
{
if (!HasComp<HumanoidAppearanceComponent>(args.User))
args.Cancel();
}
private void OnMagicMirrorSelect(EntityUid uid, MagicMirrorComponent component, MagicMirrorSelectMessage message)
{
if (component.Target is not { } target)
return;
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
var doAfter = new MagicMirrorSelectDoAfterEvent()
{
Category = message.Category,
Slot = message.Slot,
Marking = message.Marking,
};
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, component.SelectSlotTime, doAfter, uid, target: target, used: uid)
{
DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
}, out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnSelectSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorSelectDoAfterEvent args)
{
if (args.Handled || args.Target == null || args.Cancelled)
return;
if (component.Target != args.Target)
return;
MarkingCategories category;
switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
break;
case MagicMirrorCategory.FacialHair:
category = MarkingCategories.FacialHair;
break;
default:
return;
}
_humanoid.SetMarkingId(component.Target.Value, category, args.Slot, args.Marking);
UpdateInterface(uid, component.Target.Value, component);
}
private void OnTryMagicMirrorChangeColor(EntityUid uid, MagicMirrorComponent component, MagicMirrorChangeColorMessage message)
{
if (component.Target is not { } target)
return;
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
var doAfter = new MagicMirrorChangeColorDoAfterEvent()
{
Category = message.Category,
Slot = message.Slot,
Colors = message.Colors,
};
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, component.ChangeSlotTime, doAfter, uid, target: target, used: uid)
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
}, out var doAfterId);
component.DoAfter = doAfterId;
}
private void OnChangeColorDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorChangeColorDoAfterEvent args)
{
if (args.Handled || args.Target == null || args.Cancelled)
return;
if (component.Target != args.Target)
return;
MarkingCategories category;
switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
break;
case MagicMirrorCategory.FacialHair:
category = MarkingCategories.FacialHair;
break;
default:
return;
}
_humanoid.SetMarkingColor(component.Target.Value, category, args.Slot, args.Colors);
// using this makes the UI feel like total ass
// que
// UpdateInterface(uid, component.Target, message.Session);
}
private void OnTryMagicMirrorRemoveSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorRemoveSlotMessage message)
{
if (component.Target is not { } target)
return;
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
var doAfter = new MagicMirrorRemoveSlotDoAfterEvent()
{
Category = message.Category,
Slot = message.Slot,
};
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, component.RemoveSlotTime, doAfter, uid, target: target, used: uid)
{
DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnDamage = true,
BreakOnHandChange = false,
NeedHand = true
}, out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnRemoveSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorRemoveSlotDoAfterEvent args)
{
if (args.Handled || args.Target == null || args.Cancelled)
return;
if (component.Target != args.Target)
return;
MarkingCategories category;
switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
break;
case MagicMirrorCategory.FacialHair:
category = MarkingCategories.FacialHair;
break;
default:
return;
}
_humanoid.RemoveMarking(component.Target.Value, category, args.Slot);
UpdateInterface(uid, component.Target.Value, component);
}
private void OnTryMagicMirrorAddSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorAddSlotMessage message)
{
if (component.Target == null)
return;
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
var doAfter = new MagicMirrorAddSlotDoAfterEvent()
{
Category = message.Category,
};
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, component.AddSlotTime, doAfter, uid, target: component.Target.Value, used: uid)
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
}, out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnAddSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorAddSlotDoAfterEvent args)
{
if (args.Handled || args.Target == null || args.Cancelled || !TryComp(component.Target, out HumanoidAppearanceComponent? humanoid))
return;
MarkingCategories category;
switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
break;
case MagicMirrorCategory.FacialHair:
category = MarkingCategories.FacialHair;
break;
default:
return;
}
var marking = _markings.MarkingsByCategoryAndSpecies(category, humanoid.Species).Keys.FirstOrDefault();
if (string.IsNullOrEmpty(marking))
return;
_humanoid.AddMarking(component.Target.Value, marking, Color.Black);
UpdateInterface(uid, component.Target.Value, component);
}
private void UpdateInterface(EntityUid mirrorUid, EntityUid targetUid, MagicMirrorComponent component)
{
if (!TryComp<HumanoidAppearanceComponent>(targetUid, out var humanoid))
return;
var hair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.Hair, out var hairMarkings)
? new List<Marking>(hairMarkings)
: new();
var facialHair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.FacialHair, out var facialHairMarkings)
? new List<Marking>(facialHairMarkings)
: new();
var state = new MagicMirrorUiState(
humanoid.Species,
hair,
humanoid.MarkingSet.PointsLeft(MarkingCategories.Hair) + hair.Count,
facialHair,
humanoid.MarkingSet.PointsLeft(MarkingCategories.FacialHair) + facialHair.Count);
component.Target = targetUid;
_uiSystem.SetUiState(mirrorUid, MagicMirrorUiKey.Key, state);
}
private void OnUiClosed(Entity<MagicMirrorComponent> ent, ref BoundUIClosedEvent args)
{
ent.Comp.Target = null;
}
}