Files
tbd-station-14/Content.Client/VendingMachines/UI/VendingMachineMenu.xaml.cs
Winkarst 588661465a Make vending machine use EntityPrototypeView (#30064)
* Make vendor machines use EntityPrototypeView

* Update

* 1

* Kill me

* For the love of god!!!
2024-08-22 10:40:39 -04:00

116 lines
4.0 KiB
C#

using System.Numerics;
using Content.Shared.VendingMachines;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using FancyWindow = Content.Client.UserInterface.Controls.FancyWindow;
using Robust.Client.UserInterface;
using Content.Client.UserInterface.Controls;
using Robust.Client.Graphics;
namespace Content.Client.VendingMachines.UI
{
[GenerateTypedNameReferences]
public sealed partial class VendingMachineMenu : FancyWindow
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public event Action<GUIBoundKeyEventArgs, ListData>? OnItemSelected;
private readonly StyleBoxFlat _styleBox = new() { BackgroundColor = new Color(70, 73, 102) };
public VendingMachineMenu()
{
MinSize = SetSize = new Vector2(250, 150);
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
VendingContents.SearchBar = SearchBar;
VendingContents.DataFilterCondition += DataFilterCondition;
VendingContents.GenerateItem += GenerateButton;
VendingContents.ItemKeyBindDown += (args, data) => OnItemSelected?.Invoke(args, data);
}
private bool DataFilterCondition(string filter, ListData data)
{
if (data is not VendorItemsListData { ItemText: var text })
return false;
if (string.IsNullOrEmpty(filter))
return true;
return text.Contains(filter, StringComparison.CurrentCultureIgnoreCase);
}
private void GenerateButton(ListData data, ListContainerButton button)
{
if (data is not VendorItemsListData { ItemProtoID: var protoID, ItemText: var text })
return;
button.AddChild(new VendingMachineItem(protoID, text));
button.ToolTip = text;
button.StyleBoxOverride = _styleBox;
}
/// <summary>
/// Populates the list of available items on the vending machine interface
/// and sets icons based on their prototypes
/// </summary>
public void Populate(List<VendingMachineInventoryEntry> inventory)
{
if (inventory.Count == 0 && VendingContents.Visible)
{
SearchBar.Visible = false;
VendingContents.Visible = false;
var outOfStockLabel = new Label()
{
Text = Loc.GetString("vending-machine-component-try-eject-out-of-stock"),
Margin = new Thickness(4, 4),
HorizontalExpand = true,
VerticalAlignment = VAlignment.Stretch,
HorizontalAlignment = HAlignment.Center
};
MainContainer.AddChild(outOfStockLabel);
SetSizeAfterUpdate(outOfStockLabel.Text.Length, 0);
return;
}
var longestEntry = string.Empty;
var listData = new List<VendorItemsListData>();
for (var i = 0; i < inventory.Count; i++)
{
var entry = inventory[i];
if (!_prototypeManager.TryIndex(entry.ID, out var prototype))
continue;
var itemText = $"{prototype.Name} [{entry.Amount}]";
if (itemText.Length > longestEntry.Length)
longestEntry = itemText;
listData.Add(new VendorItemsListData(prototype.ID, itemText, i));
}
VendingContents.PopulateList(listData);
SetSizeAfterUpdate(longestEntry.Length, inventory.Count);
}
private void SetSizeAfterUpdate(int longestEntryLength, int contentCount)
{
SetSize = new Vector2(Math.Clamp((longestEntryLength + 2) * 12, 250, 400),
Math.Clamp(contentCount * 50, 150, 350));
}
}
}
public record VendorItemsListData(EntProtoId ItemProtoID, string ItemText, int ItemIndex) : ListData;