Files
tbd-station-14/Content.Client/PneumaticCannon/PneumaticCannonVisualizer.cs
2022-08-13 22:28:34 -07:00

26 lines
831 B
C#

using Content.Shared.PneumaticCannon;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.PneumaticCannon
{
public sealed class PneumaticCannonVisualizer : AppearanceVisualizer
{
[Obsolete("Subscribe to AppearanceChangeEvent instead.")]
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(component.Owner, out SpriteComponent? sprite))
return;
if (component.TryGetData(PneumaticCannonVisuals.Tank, out bool tank))
{
sprite.LayerSetVisible(PneumaticCannonVisualLayers.Tank, tank);
}
}
}
}