38 lines
1.3 KiB
C#
38 lines
1.3 KiB
C#
using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Random;
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using Content.Shared.Random.Helpers;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Server.Chemistry.EntitySystems;
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public sealed class SolutionRandomFillSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!;
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[Dependency] private readonly IPrototypeManager _proto = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RandomFillSolutionComponent, MapInitEvent>(OnRandomSolutionFillMapInit);
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}
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public void OnRandomSolutionFillMapInit(EntityUid uid, RandomFillSolutionComponent component, MapInitEvent args)
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{
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var target = _solutionsSystem.EnsureSolution(uid, component.Solution);
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var reagent = _proto.Index<WeightedRandomPrototype>(component.WeightedRandomId).Pick(_random);
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if (!_proto.TryIndex<ReagentPrototype>(reagent, out ReagentPrototype? reagentProto))
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{
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Logger.Error(
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$"Tried to add invalid reagent Id {reagent} using SolutionRandomFill.");
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return;
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}
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target.AddReagent(reagent, component.Quantity);
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}
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}
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