Files
tbd-station-14/Content.Shared/Conveyor/ActiveConveyorComponent.cs
keronshb 42745b1c6e Conveyor Belt optimization and prediction (#12929)
* belt multithreading

* moves away from multithreading and changes setting awake directly to physics system method

* prediction for conveyors

* Fixes missing reference in FaxSystem

* Fixes oddities

* Adds networked to conveyor components

* Some more cleanup.

* reverts power change event

* Removes the event, fixes a file

* Should fix the rest of the weird additions

* More cleanup to fix extra files

* Fixes again

* fix

* fixes fax system

* Adds component state, cleans up the dependencies

* Checks for prediction

* Merge conflicts

* powa

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-02-13 12:20:39 +00:00

13 lines
257 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Conveyor;
/// <summary>
/// Used to track which conveyors are relevant in case there's a lot of them.
/// </summary>
[RegisterComponent]
public sealed class ActiveConveyorComponent : Component
{
}