Files
tbd-station-14/Content.Server/StationEvents/Events/MeteorSwarmRule.cs
2023-07-08 14:08:32 +10:00

83 lines
3.3 KiB
C#

using System.Numerics;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.StationEvents.Components;
using Content.Shared.Spawners.Components;
using Robust.Shared.Map;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Systems;
namespace Content.Server.StationEvents.Events
{
public sealed class MeteorSwarmRule : StationEventSystem<MeteorSwarmRuleComponent>
{
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
protected override void Started(EntityUid uid, MeteorSwarmRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
{
base.Started(uid, component, gameRule, args);
var mod = Math.Sqrt(GetSeverityModifier());
component.WaveCounter = (int) (RobustRandom.Next(component.MinimumWaves, component.MaximumWaves) * mod);
}
protected override void ActiveTick(EntityUid uid, MeteorSwarmRuleComponent component, GameRuleComponent gameRule, float frameTime)
{
if (component.WaveCounter <= 0)
{
ForceEndSelf(uid, gameRule);
return;
}
var mod = GetSeverityModifier();
component.Cooldown -= frameTime;
if (component.Cooldown > 0f)
return;
component.WaveCounter--;
component.Cooldown += (component.MaximumCooldown - component.MinimumCooldown) * RobustRandom.NextFloat() / mod + component.MinimumCooldown;
Box2? playableArea = null;
var mapId = GameTicker.DefaultMap;
foreach (var grid in MapManager.GetAllMapGrids(mapId))
{
var aabb = _physics.GetWorldAABB(grid.Owner);
playableArea = playableArea?.Union(aabb) ?? aabb;
}
if (playableArea == null)
{
ForceEndSelf(uid, gameRule);
return;
}
var minimumDistance = (playableArea.Value.TopRight - playableArea.Value.Center).Length() + 50f;
var maximumDistance = minimumDistance + 100f;
var center = playableArea.Value.Center;
for (var i = 0; i < component.MeteorsPerWave; i++)
{
var angle = new Angle(RobustRandom.NextFloat() * MathF.Tau);
var offset = angle.RotateVec(new Vector2((maximumDistance - minimumDistance) * RobustRandom.NextFloat() + minimumDistance, 0));
var spawnPosition = new MapCoordinates(center + offset, mapId);
var meteor = Spawn("MeteorLarge", spawnPosition);
var physics = EntityManager.GetComponent<PhysicsComponent>(meteor);
_physics.SetBodyStatus(physics, BodyStatus.InAir);
_physics.SetLinearDamping(physics, 0f);
_physics.SetAngularDamping(physics, 0f);
_physics.ApplyLinearImpulse(meteor, -offset.Normalized() * component.MeteorVelocity * physics.Mass, body: physics);
_physics.ApplyAngularImpulse(
meteor,
physics.Mass * ((component.MaxAngularVelocity - component.MinAngularVelocity) * RobustRandom.NextFloat() + component.MinAngularVelocity),
body: physics);
EnsureComp<TimedDespawnComponent>(meteor).Lifetime = 120f;
}
}
}
}