20 lines
671 B
C#
20 lines
671 B
C#
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.Spreader;
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[RegisterComponent, Access(typeof(KudzuSystem))]
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public sealed class GrowingKudzuComponent : Component
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{
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/// <summary>
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/// At level 3 spreading can occur; prior to that we have a chance of increasing our growth level and changing our sprite.
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/// </summary>
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[DataField("growthLevel")]
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public int GrowthLevel = 1;
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/// <summary>
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/// The next time kudzu will try to tick its growth level.
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/// </summary>
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[DataField("nextTick", customTypeSerializer:typeof(TimeOffsetSerializer))]
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public TimeSpan NextTick = TimeSpan.Zero;
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}
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