57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
using Content.Server.Chat.Managers;
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using Content.Server.Chat.Systems;
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using Content.Shared.Roles;
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using System.Globalization;
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using Content.Server.Mind;
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namespace Content.Server.Roles
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{
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public sealed class Job : Role, IRoleTimer
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{
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[ViewVariables] public string Timer => Prototype.PlayTimeTracker;
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[ViewVariables]
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public JobPrototype Prototype { get; }
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public override string Name { get; }
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public override bool Antagonist => false;
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[ViewVariables]
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public string? StartingGear => Prototype.StartingGear;
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[ViewVariables]
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public string? JobEntity => Prototype.JobEntity;
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[ViewVariables]
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public bool CanBeAntag;
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public Job(Mind.Mind mind, JobPrototype jobPrototype) : base(mind)
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{
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Prototype = jobPrototype;
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Name = jobPrototype.LocalizedName;
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CanBeAntag = jobPrototype.CanBeAntag;
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}
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public override void Greet()
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{
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base.Greet();
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var entityManager = IoCManager.Resolve<EntityManager>();
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var mindSystem = entityManager.System<MindSystem>();
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if (mindSystem.TryGetSession(Mind, out var session))
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{
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var chatMgr = IoCManager.Resolve<IChatManager>();
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chatMgr.DispatchServerMessage(session, Loc.GetString("job-greet-introduce-job-name",
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("jobName", CultureInfo.CurrentCulture.TextInfo.ToTitleCase(Name))));
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if(Prototype.RequireAdminNotify)
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chatMgr.DispatchServerMessage(session, Loc.GetString("job-greet-important-disconnect-admin-notify"));
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chatMgr.DispatchServerMessage(session, Loc.GetString("job-greet-supervisors-warning", ("jobName", Name), ("supervisors", Loc.GetString(Prototype.Supervisors))));
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}
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}
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}
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}
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