Files
tbd-station-14/Content.Server/Roles/AntagonistRole.cs
Vyacheslav Titov 2e241691aa Refactoring of roles and notifications about antagonist assignment (#16864)
* Refactoring of antagonist roles and notifications about antagonist role assignment.
Refactoring of traitor assignment methods and bug fixing.

* Announcement files moved, code is adjusted to new revision

* Play to entity changed to play to global cause of mono audio restrictions.

* Path to audio files changed to sound specifiers, unique alerts for each role.

* Uncommited changes

* New alert sounds for each antag role.

* PR review fixes

* Antagonist role assignment sound notifications moved to Systems, sounds moved to Components.

* License update

* Fixed naming and redundant parameters

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Co-authored-by: Титов Вячеслав Витальевич <rincew1nd@yandex.ru>
2023-06-07 01:15:22 -06:00

25 lines
648 B
C#

using Content.Shared.Roles;
namespace Content.Server.Roles;
public abstract class AntagonistRole : Role
{
public AntagPrototype Prototype { get; }
public override string Name { get; }
public override bool Antagonist { get; }
/// <summary>
/// .ctor
/// </summary>
/// <param name="mind">A mind (player)</param>
/// <param name="antagPrototype">Antagonist prototype</param>
protected AntagonistRole(Mind.Mind mind, AntagPrototype antagPrototype) : base(mind)
{
Prototype = antagPrototype;
Name = Loc.GetString(antagPrototype.Name);
Antagonist = antagPrototype.Antagonist;
}
}