30 lines
947 B
C#
30 lines
947 B
C#
using Content.Server.NPC.Systems;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Server.NPC.Components
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{
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[RegisterComponent]
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[Access(typeof(NpcFactionSystem))]
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public sealed class NpcFactionMemberComponent : Component
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{
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/// <summary>
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/// Factions this entity is a part of.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite),
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DataField("factions", customTypeSerializer:typeof(PrototypeIdHashSetSerializer<NpcFactionPrototype>))]
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public HashSet<string> Factions = new();
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/// <summary>
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/// Cached friendly factions.
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/// </summary>
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[ViewVariables]
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public readonly HashSet<string> FriendlyFactions = new();
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/// <summary>
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/// Cached hostile factions.
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/// </summary>
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[ViewVariables]
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public readonly HashSet<string> HostileFactions = new();
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}
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}
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