Files
tbd-station-14/Content.Server/CombatMode/CombatModeSystem.cs
2023-05-06 15:06:42 +10:00

21 lines
572 B
C#

using Content.Shared.CombatMode;
using JetBrains.Annotations;
using Robust.Shared.GameStates;
namespace Content.Server.CombatMode;
public sealed class CombatModeSystem : SharedCombatModeSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CombatModeComponent, ComponentGetState>(OnGetState);
}
private void OnGetState(EntityUid uid, CombatModeComponent component, ref ComponentGetState args)
{
args.State = new CombatModeComponentState(component.IsInCombatMode, component.ActiveZone);
}
}