* im good at atomizing. welcome to half-finished chem guides. * wagh * e * save work * aa * woweee UI * finishing the last of it * don't actually update the engine :( --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
23 lines
865 B
C#
23 lines
865 B
C#
using Content.Server.Nutrition.EntitySystems;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Nutrition.Components;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Chemistry.ReagentEffects
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{
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[UsedImplicitly]
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public sealed class WashCreamPieReaction : ReagentEffect
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{
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("reagent-effect-guidebook-wash-cream-pie-reaction", ("chance", Probability));
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public override void Effect(ReagentEffectArgs args)
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{
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if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out CreamPiedComponent? creamPied)) return;
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EntitySystem.Get<CreamPieSystem>().SetCreamPied(args.SolutionEntity, creamPied, false);
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}
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}
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}
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