Files
tbd-station-14/Content.Server/Chemistry/Components/SolutionHeaterComponent.cs
0x6273 fcb6516cee Hotplate overhaul (#17586)
* Hotplate overhaul

- Beakers are now placed on top of the hotplate instead of itemslot.
- Hotplate LED now only lights up if it's heating something.
- More comments/xmldoc.
- Some other minor tweaks.

* Actually remove the beaker slot
2023-06-24 14:09:24 -04:00

51 lines
1.5 KiB
C#

using Content.Shared.Whitelist;
namespace Content.Server.Chemistry.Components;
[RegisterComponent]
public sealed class SolutionHeaterComponent : Component
{
/// <summary>
/// How much heat is added per second to the solution, with no upgrades.
/// </summary>
[DataField("baseHeatPerSecond")]
public float BaseHeatPerSecond = 120;
/// <summary>
/// How much heat is added per second to the solution, taking upgrades into account.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float HeatPerSecond;
/// <summary>
/// The machine part that affects the heat multiplier.
/// </summary>
[DataField("machinePartHeatMultiplier")]
public string MachinePartHeatMultiplier = "Capacitor";
/// <summary>
/// How much each upgrade multiplies the heat by.
/// </summary>
[DataField("partRatingHeatMultiplier")]
public float PartRatingHeatMultiplier = 1.5f;
/// <summary>
/// The entities that are placed on the heater.
/// <summary>
[DataField("placedEntities")]
public HashSet<EntityUid> PlacedEntities = new();
/// <summary>
/// The max amount of entities that can be heated at the same time.
/// </summary>
[DataField("maxEntities")]
public uint MaxEntities = 1;
/// <summary>
/// Whitelist for entities that can be placed on the heater.
/// </summary>
[DataField("whitelist")]
[ViewVariables(VVAccess.ReadWrite)]
public EntityWhitelist? Whitelist;
}