Files
tbd-station-14/Content.IntegrationTests/Tests/Gravity/WeightlessStatusTests.cs
DrSmugleaf 57729063b7 Add a test for the weightless status (#2437)
* Add wip test for weightless status

* Expand and fix weightless test
2020-10-30 02:38:21 +01:00

97 lines
3.2 KiB
C#

using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Gravity;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Gravity;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Utility;
using NUnit.Framework;
using Robust.Server.Interfaces.Timing;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Map;
namespace Content.IntegrationTests.Tests.Gravity
{
[TestFixture]
[TestOf(typeof(WeightlessSystem))]
[TestOf(typeof(GravityGeneratorComponent))]
public class WeightlessStatusTests : ContentIntegrationTest
{
[Test]
public async Task WeightlessStatusTest()
{
var server = StartServer();
await server.WaitIdleAsync();
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
var pauseManager = server.ResolveDependency<IPauseManager>();
var tileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>();
IEntity human = null;
SharedStatusEffectsComponent statusEffects = null;
await server.WaitAssertion(() =>
{
var mapId = mapManager.CreateMap();
pauseManager.AddUninitializedMap(mapId);
var gridId = new GridId(1);
if (!mapManager.TryGetGrid(gridId, out var grid))
{
grid = mapManager.CreateGrid(mapId, gridId);
}
var tileDefinition = tileDefinitionManager["underplating"];
var tile = new Tile(tileDefinition.TileId);
var coordinates = grid.ToCoordinates();
grid.SetTile(coordinates, tile);
pauseManager.DoMapInitialize(mapId);
human = entityManager.SpawnEntity("HumanMob_Content", coordinates);
Assert.True(human.TryGetComponent(out statusEffects));
});
// Let WeightlessSystem and GravitySystem tick
await server.WaitRunTicks(1);
GravityGeneratorComponent gravityGenerator = null;
await server.WaitAssertion(() =>
{
// No gravity without a gravity generator
Assert.True(statusEffects.Statuses.ContainsKey(StatusEffect.Weightless));
gravityGenerator = human.EnsureComponent<GravityGeneratorComponent>();
});
// Let WeightlessSystem and GravitySystem tick
await server.WaitRunTicks(1);
await server.WaitAssertion(() =>
{
Assert.False(statusEffects.Statuses.ContainsKey(StatusEffect.Weightless));
// Disable the gravity generator
var args = new BreakageEventArgs {Owner = human};
gravityGenerator.OnBreak(args);
});
await server.WaitRunTicks(1);
await server.WaitAssertion(() =>
{
Assert.False(statusEffects.Statuses.ContainsKey(StatusEffect.Weightless));
});
}
}
}