Files
tbd-station-14/Content.Client/UserInterface/Systems/Crafting/CraftingUIController.cs
Jezithyr 571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00

35 lines
1.1 KiB
C#

using Content.Client.Construction.UI;
using Content.Client.Gameplay;
using Content.Client.UserInterface.Controls;
using JetBrains.Annotations;
using Robust.Client.UserInterface.Controllers;
using Robust.Shared.Utility;
namespace Content.Client.UserInterface.Systems.Crafting;
[UsedImplicitly]
public sealed class CraftingUIController : UIController, IOnStateChanged<GameplayState>
{
private ConstructionMenuPresenter? _presenter;
private MenuButton? _craftingButton;
public void OnStateEntered(GameplayState state)
{
DebugTools.Assert(_presenter == null);
_presenter = new ConstructionMenuPresenter();
_craftingButton = UIManager.GetActiveUIWidget<MenuBar.Widgets.GameTopMenuBar>().CraftingButton;
_craftingButton.OnToggled += _presenter.OnHudCraftingButtonToggled;
}
public void OnStateExited(GameplayState state)
{
if (_presenter == null)
return;
_craftingButton!.Pressed = false;
_craftingButton!.OnToggled -= _presenter.OnHudCraftingButtonToggled;
_craftingButton = null;
_presenter.Dispose();
_presenter = null;
}
}