Files
tbd-station-14/Content.Client/UserInterface/Screens/DefaultGameScreen.xaml.cs
Jezithyr 571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00

32 lines
1.0 KiB
C#

using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.UserInterface.Screens;
[GenerateTypedNameReferences]
public sealed partial class DefaultGameScreen : UIScreen
{
public DefaultGameScreen()
{
RobustXamlLoader.Load(this);
AutoscaleMaxResolution = new Vector2i(1080, 770);
SetAnchorAndMarginPreset(TopBar, LayoutPreset.TopLeft, margin: 10);
SetAnchorAndMarginPreset(Actions, LayoutPreset.BottomLeft, margin: 10);
SetAnchorAndMarginPreset(Ghost, LayoutPreset.BottomWide, margin: 80);
SetAnchorAndMarginPreset(Hotbar, LayoutPreset.BottomWide, margin: 5);
SetAnchorAndMarginPreset(Chat, LayoutPreset.TopRight, margin: 10);
SetAnchorAndMarginPreset(Alerts, LayoutPreset.TopRight, margin: 10);
Chat.OnResized += ChatOnResized;
}
private void ChatOnResized()
{
var marginBottom = Chat.GetValue<float>(MarginBottomProperty);
SetMarginTop(Alerts, marginBottom);
}
}