389 lines
13 KiB
C#
389 lines
13 KiB
C#
#nullable enable
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Server.GameObjects.Components.Access;
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using Content.Server.Interfaces;
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using Content.Server.Interfaces.PDA;
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using Content.Shared.GameObjects;
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using Content.Shared.GameObjects.Components.PDA;
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using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Server.GameObjects.Components.UserInterface;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.PDA
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IAccess))]
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public class PDAComponent : SharedPDAComponent, IInteractUsing, IActivate, IUse, IAccess
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{
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[Dependency] private readonly IPDAUplinkManager _uplinkManager = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[ViewVariables] private Container _idSlot = default!;
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[ViewVariables] private PointLightComponent _pdaLight = default!;
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[ViewVariables] private bool _lightOn;
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[ViewVariables] private BoundUserInterface _interface = default!;
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[ViewVariables] private string _startingIdCard = default!;
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[ViewVariables] public bool IdSlotEmpty => _idSlot.ContainedEntities.Count < 1;
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[ViewVariables] public string? OwnerName { get; private set; }
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[ViewVariables] public IdCardComponent? ContainedID { get; private set; }
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[ViewVariables] private AppearanceComponent _appearance = default!;
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[ViewVariables] private UplinkAccount? _syndicateUplinkAccount;
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[ViewVariables] private readonly PdaAccessSet _accessSet;
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public PDAComponent()
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{
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_accessSet = new PdaAccessSet(this);
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}
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _startingIdCard, "idCard", "AssistantIDCard");
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}
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public override void Initialize()
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{
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base.Initialize();
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_idSlot = ContainerManagerComponent.Ensure<Container>("pda_entity_container", Owner, out var existed);
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_pdaLight = Owner.GetComponent<PointLightComponent>();
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_appearance = Owner.GetComponent<AppearanceComponent>();
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_interface = Owner.GetComponent<ServerUserInterfaceComponent>()
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.GetBoundUserInterface(PDAUiKey.Key);
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_interface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
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var idCard = _entityManager.SpawnEntity(_startingIdCard, Owner.Transform.GridPosition);
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var idCardComponent = idCard.GetComponent<IdCardComponent>();
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_idSlot.Insert(idCardComponent.Owner);
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ContainedID = idCardComponent;
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UpdatePDAAppearance();
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}
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private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage message)
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{
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switch (message.Message)
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{
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case PDARequestUpdateInterfaceMessage msg:
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{
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UpdatePDAUserInterface();
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break;
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}
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case PDAToggleFlashlightMessage msg:
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{
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ToggleLight();
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break;
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}
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case PDAEjectIDMessage msg:
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{
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HandleIDEjection(message.Session.AttachedEntity!);
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break;
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}
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case PDAUplinkBuyListingMessage buyMsg:
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{
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if (!_uplinkManager.TryPurchaseItem(_syndicateUplinkAccount, buyMsg.ListingToBuy))
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{
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SendNetworkMessage(new PDAUplinkInsufficientFundsMessage(), message.Session.ConnectedClient);
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break;
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}
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SendNetworkMessage(new PDAUplinkBuySuccessMessage(), message.Session.ConnectedClient);
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break;
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}
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}
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}
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private void UpdatePDAUserInterface()
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{
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var ownerInfo = new PDAIdInfoText
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{
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ActualOwnerName = OwnerName,
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IdOwner = ContainedID?.FullName,
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JobTitle = ContainedID?.JobTitle
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};
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//Do we have an account? If so provide the info.
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if (_syndicateUplinkAccount != null)
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{
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var accData = new UplinkAccountData(_syndicateUplinkAccount.AccountHolder,
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_syndicateUplinkAccount.Balance);
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var listings = _uplinkManager.FetchListings.ToArray();
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_interface.SetState(new PDAUpdateState(_lightOn, ownerInfo, accData, listings));
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}
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else
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{
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_interface.SetState(new PDAUpdateState(_lightOn, ownerInfo));
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}
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UpdatePDAAppearance();
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}
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private void UpdatePDAAppearance()
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{
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_appearance?.SetData(PDAVisuals.ScreenLit, _lightOn);
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}
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public bool InteractUsing(InteractUsingEventArgs eventArgs)
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{
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var item = eventArgs.Using;
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if (!IdSlotEmpty)
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{
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return false;
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}
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if (!item.TryGetComponent<IdCardComponent>(out var idCardComponent) || _idSlot.Contains(item))
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{
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return false;
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}
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InsertIdCard(idCardComponent);
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UpdatePDAUserInterface();
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return true;
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}
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
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{
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return;
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}
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_interface.Open(actor.playerSession);
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UpdatePDAAppearance();
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}
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public bool UseEntity(UseEntityEventArgs eventArgs)
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{
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if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
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{
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return false;
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}
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_interface.Open(actor.playerSession);
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UpdatePDAAppearance();
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return true;
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}
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public void SetPDAOwner(string name)
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{
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OwnerName = name;
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UpdatePDAUserInterface();
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}
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private void InsertIdCard(IdCardComponent card)
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{
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_idSlot.Insert(card.Owner);
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ContainedID = card;
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Weapons/Guns/MagIn/batrifle_magin.ogg", Owner);
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}
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/// <summary>
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/// Initialize the PDA's syndicate uplink account.
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/// </summary>
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/// <param name="acc"></param>
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public void InitUplinkAccount(UplinkAccount acc)
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{
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_syndicateUplinkAccount = acc;
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_uplinkManager.AddNewAccount(_syndicateUplinkAccount);
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_syndicateUplinkAccount.BalanceChanged += account =>
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{
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UpdatePDAUserInterface();
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};
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UpdatePDAUserInterface();
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}
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private void ToggleLight()
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{
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_lightOn = !_lightOn;
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_pdaLight.Enabled = _lightOn;
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Items/flashlight_toggle.ogg", Owner);
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UpdatePDAUserInterface();
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}
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private void HandleIDEjection(IEntity pdaUser)
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{
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if (ContainedID == null)
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{
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return;
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}
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var cardEntity = ContainedID.Owner;
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_idSlot.Remove(cardEntity);
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var hands = pdaUser.GetComponent<HandsComponent>();
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var cardItemComponent = cardEntity.GetComponent<ItemComponent>();
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hands.PutInHandOrDrop(cardItemComponent);
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ContainedID = null;
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/id_swipe.ogg", Owner);
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UpdatePDAUserInterface();
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}
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[Verb]
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public sealed class EjectIDVerb : Verb<PDAComponent>
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{
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protected override void GetData(IEntity user, PDAComponent component, VerbData data)
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{
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if (!ActionBlockerSystem.CanInteract(user))
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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data.Text = Loc.GetString("Eject ID");
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data.Visibility = component.IdSlotEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
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}
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protected override void Activate(IEntity user, PDAComponent component)
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{
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component.HandleIDEjection(user);
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}
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}
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private ISet<string>? GetContainedAccess()
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{
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return ContainedID?.Owner?.GetComponent<AccessComponent>()?.Tags;
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}
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ISet<string> IAccess.Tags => _accessSet;
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bool IAccess.IsReadOnly => true;
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void IAccess.SetTags(IEnumerable<string> newTags)
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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private sealed class PdaAccessSet : ISet<string>
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{
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private readonly PDAComponent _pdaComponent;
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private static readonly HashSet<string> EmptySet = new HashSet<string>();
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public PdaAccessSet(PDAComponent pdaComponent)
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{
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_pdaComponent = pdaComponent;
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}
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public IEnumerator<string> GetEnumerator()
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{
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var contained = _pdaComponent.GetContainedAccess() ?? EmptySet;
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return contained.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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void ICollection<string>.Add(string item)
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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public void ExceptWith(IEnumerable<string> other)
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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public void IntersectWith(IEnumerable<string> other)
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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public bool IsProperSubsetOf(IEnumerable<string> other)
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{
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var set = _pdaComponent.GetContainedAccess() ?? EmptySet;
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return set.IsProperSubsetOf(other);
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}
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public bool IsProperSupersetOf(IEnumerable<string> other)
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{
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var set = _pdaComponent.GetContainedAccess() ?? EmptySet;
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return set.IsProperSupersetOf(other);
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}
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public bool IsSubsetOf(IEnumerable<string> other)
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{
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var set = _pdaComponent.GetContainedAccess() ?? EmptySet;
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return set.IsSubsetOf(other);
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}
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public bool IsSupersetOf(IEnumerable<string> other)
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{
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var set = _pdaComponent.GetContainedAccess() ?? EmptySet;
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return set.IsSupersetOf(other);
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}
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public bool Overlaps(IEnumerable<string> other)
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{
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var set = _pdaComponent.GetContainedAccess() ?? EmptySet;
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return set.Overlaps(other);
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}
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public bool SetEquals(IEnumerable<string> other)
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{
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var set = _pdaComponent.GetContainedAccess() ?? EmptySet;
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return set.SetEquals(other);
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}
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public void SymmetricExceptWith(IEnumerable<string> other)
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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public void UnionWith(IEnumerable<string> other)
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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bool ISet<string>.Add(string item)
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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public void Clear()
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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public bool Contains(string item)
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{
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return _pdaComponent.GetContainedAccess()?.Contains(item) ?? false;
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}
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public void CopyTo(string[] array, int arrayIndex)
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{
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var set = _pdaComponent.GetContainedAccess() ?? EmptySet;
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set.CopyTo(array, arrayIndex);
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}
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public bool Remove(string item)
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{
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throw new NotSupportedException("PDA access list is read-only.");
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}
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public int Count => _pdaComponent.GetContainedAccess()?.Count ?? 0;
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public bool IsReadOnly => true;
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}
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}
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}
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