Files
tbd-station-14/Content.Server/Mapping/MappingManager.cs
DrSmugleaf 54d5bd266c Add mapping editor (#23427)
* Add mapping editor (#757)

* Remove mapping actions, never again

* Cleanup actions system

* Jarvis, remove all references to CM14

* Fix InventoryUIController crashing when an InventoryGui is not found

* Rename mapping1 to mapping

* Clean up context calls

* Add doc comments

* Add delegate for hiding decals in the mapping screen

* Jarvis mission failed

* a

* Add test

* Fix not flushing save stream in mapping manager

* change

* Fix verbs

* fixes

* localise

---------

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-08-04 13:31:45 +10:00

77 lines
2.7 KiB
C#

using System.IO;
using Content.Server.Administration.Managers;
using Content.Shared.Administration;
using Content.Shared.Mapping;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using YamlDotNet.Core;
using YamlDotNet.RepresentationModel;
namespace Content.Server.Mapping;
public sealed class MappingManager : IPostInjectInit
{
[Dependency] private readonly IAdminManager _admin = default!;
[Dependency] private readonly ILogManager _log = default!;
[Dependency] private readonly IMapManager _map = default!;
[Dependency] private readonly IServerNetManager _net = default!;
[Dependency] private readonly IPlayerManager _players = default!;
[Dependency] private readonly IEntitySystemManager _systems = default!;
private ISawmill _sawmill = default!;
private ZStdCompressionContext _zstd = default!;
public void PostInject()
{
#if !FULL_RELEASE
_net.RegisterNetMessage<MappingSaveMapMessage>(OnMappingSaveMap);
_net.RegisterNetMessage<MappingSaveMapErrorMessage>();
_net.RegisterNetMessage<MappingMapDataMessage>();
_sawmill = _log.GetSawmill("mapping");
_zstd = new ZStdCompressionContext();
#endif
}
private void OnMappingSaveMap(MappingSaveMapMessage message)
{
#if !FULL_RELEASE
try
{
if (!_players.TryGetSessionByChannel(message.MsgChannel, out var session) ||
!_admin.IsAdmin(session, true) ||
!_admin.HasAdminFlag(session, AdminFlags.Host) ||
session.AttachedEntity is not { } player)
{
return;
}
var mapId = _systems.GetEntitySystem<TransformSystem>().GetMapCoordinates(player).MapId;
var mapEntity = _map.GetMapEntityIdOrThrow(mapId);
var data = _systems.GetEntitySystem<MapLoaderSystem>().GetSaveData(mapEntity);
var document = new YamlDocument(data.ToYaml());
var stream = new YamlStream { document };
var writer = new StringWriter();
stream.Save(new YamlMappingFix(new Emitter(writer)), false);
var msg = new MappingMapDataMessage()
{
Context = _zstd,
Yml = writer.ToString()
};
_net.ServerSendMessage(msg, message.MsgChannel);
}
catch (Exception e)
{
_sawmill.Error($"Error saving map in mapping mode:\n{e}");
var msg = new MappingSaveMapErrorMessage();
_net.ServerSendMessage(msg, message.MsgChannel);
}
#endif
}
}