Files
tbd-station-14/Content.Client/Power/APC/UI/ApcMenu.xaml.cs
Brandon Li 545cacbcae StyleNano removal: Palette system and Sheetlets (#29903)
* Apply patch 1777eea9a4..6b32bb2b14

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* make red squiggly line go away

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Add todo list

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Add palette to `TextureButton`

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* Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet`

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* migrate `ContextMenu` styles

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* Update todo

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* tweak NT colors

* New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet`

* Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons`

* move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* tweak color & update todo

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* chat is this real (update chat palette)

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* Update todo

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* `SmallButton` and remove some obsolete things from `StyleNano`

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* rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead

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* replace `ButtonColorGreen` with `Positive`

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* `Placeholder`

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* Examine popup buttons

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* move over more things & cleanup `StyleNano` more (under 1000 lines!!!!)

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* Remove some more redundant stuff

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* Undo style change for chat window

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* paper editing works now

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* `OptionButton` styles

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* `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup

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* fix `ActionButton` not having highlighting

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* remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format

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* `ButtonBig` and more cleanup

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* Move items inheriting from `ISheetletConfig` into their own directory

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* Cleanup & move `Label` styles

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* Action search box styles

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* Moved, stuff is

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* rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!)

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* yap & move over MORE stuff (just like one thing left!!!)

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Change status classes to appropriate existing classes

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* remove remaining references to `StyleNano`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Fix some hardcoding & broken code, `GetFromControl`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Scrollbars!

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* chores

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* clean up `StyleClass.cs`

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* `ItemListSheetlet` refactor

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* more chores!

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Consistency w/ directory structure

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Move `MainMenuSheetlet`

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* `ColorPalette`

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* whoopsie

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* Remove most sheet-specific sheetlets

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys)

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* yap

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* MASSIVE resharper skill issue

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* actually use `ISheetletConfig`

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* have specific sheetlet be specific

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `GetResourceOr`

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* cleanup & move / remove `IPalette`s

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* actually do specific stylesheets correctly & fix tooltips

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* cleanup & logging

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Move `FontKind` and `FontKindExtensions` to their own files

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* rename `InterfaceStylesheet` to `SystemStylesheet`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* change `ButtonHovered` etc to `PseudoHovered` etc

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* give the palettes fun names

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* `StyleSpace` is no more

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* It should compile now! I am now going to bed (fr) if it fails it fails

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* make squiggly red line go away

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* add additional type restrictions to sheetlets

* `CommonStylesheet`

* minor cleanup

* Make `GetSheetletRules` not horrible

* wait this was duplicating style rules. oops!

* move some sheetlets to their associated xamls

* oh wait apparently that was important

* review pass 1

* review pass 2 (font & color stuff)

* review pass 3: remove unused stuff / filename fix

* fix warnings & "replace cast with explicit variable type"

* move `Palette` stuff to its own directory

* tweak colors (they're different now that I actually fixed the OKlab thing)

* review pass 4: little things

* make window close button grey before hovering

* refactor `HLine` to make it less terrible and allow it to be styled

* fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding

* band-aid missing references in `StyleNano`

* move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper`

* remove dictionary field from `IStylesheetManager`

* Add check for unloaded sheetlets

* style tweaks to satisfy OCD

* I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow`

* tweak palettes for like the fourth time

* construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete

* rename `BackgroundPanel` classes for consistency

* tweak window / `ListContainer`

* oh right you use `///` not `/**`

* font system is bad, make it temporary

* acknowledge Divider funkyness

* remove use of class `Disabled`

* `ColorPalette` allow overriding colors with brace initialization

* review pass again

* tweak disabled button colors

* `StatusPalette` tweaks

* typo

* Make squiggly red line go away

* Delete `Redux`

* Remove all references to `Redux`

* make red less radioactive

* Store stylesheet name inside stylesheet class

* fix merge errors

* use RT's Oklab support instead

* shuffle around `StylesheetManager` fields

* apply stylesheets based off `StylesheetComponent`

* simplify `ColorPalette` construction

* add todo for `SheetletConfigType`

* `OptionButton` has a background color now

* fix disabled buttons

* sigh (red color palette fixed)

* make `ItemList` use primary palette

* Revert "apply stylesheets based off `StylesheetComponent`"

This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7.

* dead code removal

* buttons are green when pressed (we need togglebuttons)

---------

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
2025-10-19 21:10:44 +00:00

131 lines
4.7 KiB
C#

using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
using Robust.Client.GameObjects;
using Robust.Shared.IoC;
using System;
using System.Numerics;
using Content.Client.Stylesheets;
using Content.Shared.APC;
using Robust.Client.Graphics;
using FancyWindow = Content.Client.UserInterface.Controls.FancyWindow;
namespace Content.Client.Power.APC.UI
{
[GenerateTypedNameReferences]
public sealed partial class ApcMenu : FancyWindow
{
public event Action? OnBreaker;
public ApcMenu()
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
BreakerButton.OnPressed += _ => OnBreaker?.Invoke();
}
public void SetEntity(EntityUid entity)
{
EntityView.SetEntity(entity);
}
public void UpdateState(BoundUserInterfaceState state)
{
var castState = (ApcBoundInterfaceState) state;
if (!BreakerButton.Disabled)
{
BreakerButton.Pressed = castState.MainBreaker;
}
if (PowerLabel != null)
{
PowerLabel.Text = Loc.GetString("apc-menu-power-state-label-text", ("power", castState.Power));
}
if (ExternalPowerStateLabel != null)
{
switch (castState.ApcExternalPower)
{
case ApcExternalPowerState.None:
ExternalPowerStateLabel.Text = Loc.GetString("apc-menu-power-state-none");
ExternalPowerStateLabel.SetOnlyStyleClass("negative");
break;
case ApcExternalPowerState.Low:
ExternalPowerStateLabel.Text = Loc.GetString("apc-menu-power-state-low");
ExternalPowerStateLabel.SetOnlyStyleClass("highlight");
break;
case ApcExternalPowerState.Good:
ExternalPowerStateLabel.Text = Loc.GetString("apc-menu-power-state-good");
ExternalPowerStateLabel.SetOnlyStyleClass("positive");
break;
default:
throw new ArgumentOutOfRangeException();
}
}
if (ChargeBar != null)
{
ChargeBar.Value = castState.Charge;
UpdateChargeBarColor(castState.Charge);
var chargePercentage = (castState.Charge / ChargeBar.MaxValue);
ChargePercentage.Text = Loc.GetString("apc-menu-charge-label",("percent", chargePercentage.ToString("P0")));
}
}
public void SetAccessEnabled(bool hasAccess)
{
if(hasAccess)
{
BreakerButton.Disabled = false;
BreakerButton.ToolTip = null;
}
else
{
BreakerButton.Disabled = true;
BreakerButton.ToolTip = Loc.GetString("apc-component-insufficient-access");
}
}
private void UpdateChargeBarColor(float charge)
{
if (ChargeBar == null)
{
return;
}
var normalizedCharge = charge / ChargeBar.MaxValue;
const float leftHue = 0.0f; // Red
const float middleHue = 0.066f; // Orange
const float rightHue = 0.33f; // Green
const float saturation = 1.0f; // Uniform saturation
const float value = 0.8f; // Uniform value / brightness
const float alpha = 1.0f; // Uniform alpha
// These should add up to 1.0 or your transition won't be smooth
const float leftSideSize = 0.5f; // Fraction of ChargeBar lerped from leftHue to middleHue
const float rightSideSize = 0.5f; // Fraction of ChargeBar lerped from middleHue to rightHue
float finalHue;
if (normalizedCharge <= leftSideSize)
{
normalizedCharge /= leftSideSize; // Adjust range to 0.0 to 1.0
finalHue = MathHelper.Lerp(leftHue, middleHue, normalizedCharge);
}
else
{
normalizedCharge = (normalizedCharge - leftSideSize) / rightSideSize; // Adjust range to 0.0 to 1.0.
finalHue = MathHelper.Lerp(middleHue, rightHue, normalizedCharge);
}
// Check if null first to avoid repeatedly creating this.
ChargeBar.ForegroundStyleBoxOverride ??= new StyleBoxFlat();
var foregroundStyleBoxOverride = (StyleBoxFlat) ChargeBar.ForegroundStyleBoxOverride;
foregroundStyleBoxOverride.BackgroundColor =
Color.FromHsv(new Vector4(finalHue, saturation, value, alpha));
}
}
}