Files
tbd-station-14/Content.Shared/Sandbox/SharedSandboxManager.cs
Swept 541ba64c80 More sandbox buttons for fun and pleasure (#1599)
* Aghost Button

* Toggle Lights Button (Shitcode)

* Suicide Button

* Toggle Subfloor Button

* Changed the X icon for windows to be slimmer

* ToggleLights and ToggleSubfloor are no longer shitcode!

* Refactors SandboxWindows.cs

* Added Shows Spawns Button

* Fix

* Show Bounding Boxes Button

* I guess this helps somewhat?

* Nested SandboxWindow.cs inside of SandboxManager.cs for simplicity

* Fixes

* I forgot what I added

* Removed CSI console... for now

* Fix build

Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-08-14 18:09:58 +02:00

109 lines
3.1 KiB
C#

using Lidgren.Network;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Network;
namespace Content.Shared.Sandbox
{
public abstract class SharedSandboxManager
{
protected sealed class MsgSandboxStatus : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgSandboxStatus);
public MsgSandboxStatus(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public bool SandboxAllowed { get; set; }
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
SandboxAllowed = buffer.ReadBoolean();
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
buffer.Write(SandboxAllowed);
}
}
protected sealed class MsgSandboxRespawn : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgSandboxRespawn);
public MsgSandboxRespawn(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
protected sealed class MsgSandboxGiveAccess : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgSandboxGiveAccess);
public MsgSandboxGiveAccess(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
protected sealed class MsgSandboxGiveAghost : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgSandboxGiveAghost);
public MsgSandboxGiveAghost(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
protected sealed class MsgSandboxSuicide : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgSandboxSuicide);
public MsgSandboxSuicide(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
}
}