Files
tbd-station-14/Content.Server/AI/Utility/BehaviorSets/ClothingBehaviorSet.cs
metalgearsloth 5391d3c72a Add utility AI (#806)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-06-18 14:52:44 +02:00

28 lines
998 B
C#

using Content.Server.AI.Utility.Actions;
using Content.Server.AI.Utility.ExpandableActions.Clothing.Gloves;
using Content.Server.AI.Utility.ExpandableActions.Clothing.Head;
using Content.Server.AI.Utility.ExpandableActions.Clothing.OuterClothing;
using Content.Server.AI.Utility.ExpandableActions.Clothing.Shoes;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.AI.Utility.BehaviorSets
{
public sealed class ClothingBehaviorSet : BehaviorSet
{
public ClothingBehaviorSet(IEntity owner) : base(owner)
{
Actions = new IAiUtility[]
{
new EquipAnyHeadExp(),
new EquipAnyOuterClothingExp(),
new EquipAnyGlovesExp(),
new EquipAnyShoesExp(),
new PickUpAnyNearbyHeadExp(),
new PickUpAnyNearbyOuterClothingExp(),
new PickUpAnyNearbyGlovesExp(),
new PickUpAnyNearbyShoesExp(),
};
}
}
}