19 lines
701 B
C#
19 lines
701 B
C#
using Content.Shared.Forensics.Components;
|
|
|
|
namespace Content.Shared.Forensics.Systems;
|
|
|
|
public abstract class SharedForensicsSystem : EntitySystem
|
|
{
|
|
/// <summary>
|
|
/// Give the entity a new, random DNA string and call an event to notify other systems like the bloodstream that it has been changed.
|
|
/// Does nothing if it does not have the DnaComponent.
|
|
/// </summary>
|
|
public virtual void RandomizeDNA(Entity<DnaComponent?> ent) { }
|
|
|
|
/// <summary>
|
|
/// Give the entity a new, random fingerprint string.
|
|
/// Does nothing if it does not have the FingerprintComponent.
|
|
/// </summary>
|
|
public virtual void RandomizeFingerprint(Entity<FingerprintComponent?> ent) { }
|
|
}
|