* add forceghost admin command * sweep linq under the rug * braces * ûse LocalizedEntityCommands
62 lines
2.1 KiB
C#
62 lines
2.1 KiB
C#
using Content.Server.GameTicking;
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using Content.Server.Ghost;
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using Content.Shared.Administration;
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using Content.Shared.GameTicking;
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using Content.Shared.Mind;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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namespace Content.Server.Administration.Commands;
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[AdminCommand(AdminFlags.Admin)]
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public sealed class ForceGhostCommand : LocalizedEntityCommands
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly GameTicker _gameTicker = default!;
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[Dependency] private readonly SharedMindSystem _mind = default!;
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[Dependency] private readonly GhostSystem _ghost = default!;
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public override string Command => "forceghost";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length == 0 || args.Length > 1)
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{
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shell.WriteError(LocalizationManager.GetString("shell-wrong-arguments-number"));
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return;
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}
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if (!_playerManager.TryGetSessionByUsername(args[0], out var player))
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{
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shell.WriteError(LocalizationManager.GetString("shell-target-player-does-not-exist"));
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return;
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}
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if (!_gameTicker.PlayerGameStatuses.TryGetValue(player.UserId, out var playerStatus) ||
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playerStatus is not PlayerGameStatus.JoinedGame)
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{
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shell.WriteLine(Loc.GetString("cmd-forceghost-error-lobby"));
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return;
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}
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if (!_mind.TryGetMind(player, out var mindId, out var mind))
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(mindId, mind) = _mind.CreateMind(player.UserId);
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if (!_ghost.OnGhostAttempt(mindId, false, true, true, mind))
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shell.WriteLine(Loc.GetString("cmd-forceghost-denied"));
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}
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public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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if (args.Length == 1)
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{
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return CompletionResult.FromHintOptions(
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CompletionHelper.SessionNames(players: _playerManager),
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Loc.GetString("cmd-forceghost-hint"));
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}
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return CompletionResult.Empty;
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}
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}
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