Files
tbd-station-14/Content.Server/Administration/Logs/AdminLogManager.Json.cs

73 lines
2.4 KiB
C#

using System.Linq;
using System.Text.Json;
using System.Text.Json.Serialization;
using Content.Server.Administration.Logs.Converters;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Map;
namespace Content.Server.Administration.Logs;
public sealed partial class AdminLogManager
{
private static readonly JsonNamingPolicy NamingPolicy = JsonNamingPolicy.CamelCase;
// Init only
private JsonSerializerOptions _jsonOptions = default!;
private void InitializeJson()
{
_jsonOptions = new JsonSerializerOptions
{
PropertyNamingPolicy = NamingPolicy
};
foreach (var converter in _reflection.FindTypesWithAttribute<AdminLogConverterAttribute>())
{
var instance = _typeFactory.CreateInstance<JsonConverter>(converter);
(instance as IAdminLogConverter)?.Init(_dependencies);
_jsonOptions.Converters.Add(instance);
}
var converterNames = _jsonOptions.Converters.Select(converter => converter.GetType().Name);
_sawmill.Debug($"Admin log converters found: {string.Join(" ", converterNames)}");
}
private (JsonDocument Json, HashSet<Guid> Players) ToJson(
Dictionary<string, object?> properties)
{
var players = new HashSet<Guid>();
var parsed = new Dictionary<string, object?>();
foreach (var key in properties.Keys)
{
var value = properties[key];
value = value switch
{
IPlayerSession player => new SerializablePlayer(player),
EntityCoordinates entityCoordinates => new SerializableEntityCoordinates(_entityManager, entityCoordinates),
_ => value
};
var parsedKey = NamingPolicy.ConvertName(key);
parsed.Add(parsedKey, value);
var entityId = properties[key] switch
{
EntityUid id => id,
EntityStringRepresentation rep => rep.Uid,
IPlayerSession {AttachedEntity: {Valid: true}} session => session.AttachedEntity,
IComponent component => component.Owner,
_ => null
};
if (_entityManager.TryGetComponent(entityId, out ActorComponent? actor))
{
players.Add(actor.PlayerSession.UserId.UserId);
}
}
return (JsonSerializer.SerializeToDocument(parsed, _jsonOptions), players);
}
}