Files
tbd-station-14/Content.Server/Interfaces/Chat/IChatManager.cs
Pieter-Jan Briers 52af7d27da Re-implement chat in content. (#198)
* OOC is a word.

* Re-implement chat in content.
2019-04-13 09:45:09 +02:00

22 lines
570 B
C#

using SS14.Server.Interfaces.Player;
using SS14.Shared.Interfaces.GameObjects;
namespace Content.Server.Interfaces.Chat
{
public interface IChatManager
{
void Initialize();
/// <summary>
/// Dispatch a server announcement to every connected player.
/// </summary>
void DispatchServerAnnouncement(string message);
void DispatchServerMessage(IPlayerSession player, string message);
void EntitySay(IEntity source, string message);
void SendOOC(IPlayerSession player, string message);
}
}