Files
tbd-station-14/Content.Server/Commands/CommandUtils.cs
2021-12-06 15:39:46 +11:00

89 lines
4.3 KiB
C#

using System;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Network;
namespace Content.Server.Commands
{
/// <summary>
/// Utilities for writing commands
/// </summary>
public static class CommandUtils
{
/// <summary>
/// Gets the player session for the player with the indicated id,
/// sending a failure to the performer if unable to.
/// </summary>
public static bool TryGetSessionByUsernameOrId(IConsoleShell shell,
string usernameOrId, IPlayerSession performer, [NotNullWhen(true)] out IPlayerSession? session)
{
var plyMgr = IoCManager.Resolve<IPlayerManager>();
if (plyMgr.TryGetSessionByUsername(usernameOrId, out session)) return true;
if (Guid.TryParse(usernameOrId, out var targetGuid))
{
if (plyMgr.TryGetSessionById(new NetUserId(targetGuid), out session)) return true;
shell.WriteLine("Unable to find user with that name/id.");
return false;
}
shell.WriteLine("Unable to find user with that name/id.");
return false;
}
/// <summary>
/// Gets the attached entity for the player session with the indicated id,
/// sending a failure to the performer if unable to.
/// </summary>
public static bool TryGetAttachedEntityByUsernameOrId(IConsoleShell shell,
string usernameOrId, IPlayerSession performer, out EntityUid attachedEntity)
{
attachedEntity = default;
if (!TryGetSessionByUsernameOrId(shell, usernameOrId, performer, out var session)) return false;
if (session.AttachedEntity == default)
{
shell.WriteLine("User has no attached entity.");
return false;
}
attachedEntity = session.AttachedEntity;
return true;
}
public static string SubstituteEntityDetails(IConsoleShell shell, EntityUid ent, string ruleString)
{
// gross, is there a better way to do this?
ruleString = ruleString.Replace("$ID", ent.ToString());
ruleString = ruleString.Replace("$WX",
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(ent).WorldPosition.X.ToString(CultureInfo.InvariantCulture));
ruleString = ruleString.Replace("$WY",
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(ent).WorldPosition.Y.ToString(CultureInfo.InvariantCulture));
ruleString = ruleString.Replace("$LX",
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(ent).LocalPosition.X.ToString(CultureInfo.InvariantCulture));
ruleString = ruleString.Replace("$LY",
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(ent).LocalPosition.Y.ToString(CultureInfo.InvariantCulture));
ruleString = ruleString.Replace("$NAME", IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(ent).EntityName);
if (shell.Player is IPlayerSession player)
{
if (player.AttachedEntity is {Valid: true} p)
{
ruleString = ruleString.Replace("$PID", ent.ToString());
ruleString = ruleString.Replace("$PWX",
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(p).WorldPosition.X.ToString(CultureInfo.InvariantCulture));
ruleString = ruleString.Replace("$PWY",
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(p).WorldPosition.Y.ToString(CultureInfo.InvariantCulture));
ruleString = ruleString.Replace("$PLX",
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(p).LocalPosition.X.ToString(CultureInfo.InvariantCulture));
ruleString = ruleString.Replace("$PLY",
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(p).LocalPosition.Y.ToString(CultureInfo.InvariantCulture));
}
}
return ruleString;
}
}
}