Files
tbd-station-14/Content.Server/GameObjects/Components/Medical/MedicalScannerComponent.cs

229 lines
7.6 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Damage;
using Content.Shared.GameObjects.Components.Medical;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Verbs;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Maths;
using Content.Shared.Damage;
using Robust.Shared.Localization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Medical
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class MedicalScannerComponent : SharedMedicalScannerComponent, IActivate
{
private ContainerSlot _bodyContainer = default!;
private readonly Vector2 _ejectOffset = new Vector2(-0.5f, 0f);
public bool IsOccupied => _bodyContainer.ContainedEntity != null;
[ViewVariables]
private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(MedicalScannerUiKey.Key);
public override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
_bodyContainer = ContainerManagerComponent.Ensure<ContainerSlot>($"{Name}-bodyContainer", Owner);
// TODO: write this so that it checks for a change in power events and acts accordingly.
var newState = GetUserInterfaceState();
UserInterface?.SetState(newState);
UpdateUserInterface();
}
private static readonly MedicalScannerBoundUserInterfaceState EmptyUIState =
new MedicalScannerBoundUserInterfaceState(
null,
new Dictionary<DamageClass, int>(),
new Dictionary<DamageType, int>(),
false);
private MedicalScannerBoundUserInterfaceState GetUserInterfaceState()
{
var body = _bodyContainer.ContainedEntity;
if (body == null)
{
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance?.SetData(MedicalScannerVisuals.Status, MedicalScannerStatus.Open);
};
return EmptyUIState;
}
if (!body.TryGetComponent(out IDamageableComponent? damageable) ||
damageable.CurrentDamageState == DamageState.Dead)
{
return EmptyUIState;
}
var classes = new Dictionary<DamageClass, int>(damageable.DamageClasses);
var types = new Dictionary<DamageType, int>(damageable.DamageTypes);
return new MedicalScannerBoundUserInterfaceState(body.Uid, classes, types, CloningSystem.HasUid(body.Uid));
}
private void UpdateUserInterface()
{
if (!Powered)
{
return;
}
var newState = GetUserInterfaceState();
UserInterface?.SetState(newState);
}
private MedicalScannerStatus GetStatusFromDamageState(DamageState damageState)
{
switch (damageState)
{
case DamageState.Alive: return MedicalScannerStatus.Green;
case DamageState.Critical: return MedicalScannerStatus.Red;
case DamageState.Dead: return MedicalScannerStatus.Death;
default: throw new ArgumentException(nameof(damageState));
}
}
private MedicalScannerStatus GetStatus()
{
if (Powered)
{
var body = _bodyContainer.ContainedEntity;
return body == null
? MedicalScannerStatus.Open
: GetStatusFromDamageState(body.GetComponent<IDamageableComponent>().CurrentDamageState);
}
return MedicalScannerStatus.Off;
}
private void UpdateAppearance()
{
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(MedicalScannerVisuals.Status, GetStatus());
}
}
public void Activate(ActivateEventArgs args)
{
if (!args.User.TryGetComponent(out IActorComponent? actor))
{
return;
}
if (!Powered)
return;
UserInterface?.Open(actor.playerSession);
}
[Verb]
public sealed class EnterVerb : Verb<MedicalScannerComponent>
{
protected override void GetData(IEntity user, MedicalScannerComponent component, VerbData data)
{
if (!ActionBlockerSystem.CanInteract(user))
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString("Enter");
data.Visibility = component.IsOccupied ? VerbVisibility.Invisible : VerbVisibility.Visible;
}
protected override void Activate(IEntity user, MedicalScannerComponent component)
{
component.InsertBody(user);
}
}
[Verb]
public sealed class EjectVerb : Verb<MedicalScannerComponent>
{
protected override void GetData(IEntity user, MedicalScannerComponent component, VerbData data)
{
if (!ActionBlockerSystem.CanInteract(user))
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString("Eject");
data.Visibility = component.IsOccupied ? VerbVisibility.Visible : VerbVisibility.Invisible;
}
protected override void Activate(IEntity user, MedicalScannerComponent component)
{
component.EjectBody();
}
}
public void InsertBody(IEntity user)
{
_bodyContainer.Insert(user);
UpdateUserInterface();
UpdateAppearance();
}
public void EjectBody()
{
var containedEntity = _bodyContainer.ContainedEntity;
_bodyContainer.Remove(containedEntity);
containedEntity.Transform.WorldPosition += _ejectOffset;
UpdateUserInterface();
UpdateAppearance();
}
public void Update(float frameTime)
{
UpdateUserInterface();
UpdateAppearance();
}
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (!(obj.Message is UiButtonPressedMessage message))
{
return;
}
switch (message.Button)
{
case UiButton.ScanDNA:
if (_bodyContainer.ContainedEntity != null)
{
CloningSystem.AddToScannedUids(_bodyContainer.ContainedEntity.Uid);
}
break;
default:
throw new ArgumentOutOfRangeException();
}
}
}
}