Files
tbd-station-14/Content.Server/PowerCell/Components/PowerCellSlotComponent.cs
Paul Ritter 512d6a38c3 get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00

222 lines
8.8 KiB
C#

using System;
using Content.Server.Hands.Components;
using Content.Shared.Audio;
using Content.Shared.Examine;
using Content.Shared.Item;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.PowerCell.Components
{
/// <summary>
/// Provides a "battery compartment" that can contain a <see cref="PowerCellComponent"/> of the matching
/// <see cref="PowerCellSize"/>. Intended to supplement other components, not very useful by itself.
/// </summary>
[RegisterComponent]
#pragma warning disable 618
public class PowerCellSlotComponent : Component, IExamine, IMapInit
#pragma warning restore 618
{
[Dependency] private readonly IEntityManager _entities = default!;
public override string Name => "PowerCellSlot";
/// <summary>
/// What size of cell fits into this component.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("slotSize")]
public PowerCellSize SlotSize { get; set; } = PowerCellSize.Small;
/// <summary>
/// Can the cell be removed ?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("canRemoveCell")]
public bool CanRemoveCell { get; set; } = true;
/// <summary>
/// Should the "Remove cell" verb be displayed on this component?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("showVerb")]
public bool ShowVerb { get; set; } = true;
/// <summary>
/// String passed to <see><cref>String.Format</cref></see> when showing the description text for this item.
/// String.Format is given a single parameter which is the size letter (S/M/L) of the cells this component uses.
/// Use null to show no text.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("descFormatString")]
public string? DescFormatString { get; set; } = "It uses size {0} power cells.";
/// <summary>
/// File path to a sound file that should be played when the cell is removed.
/// </summary>
/// <example>"/Audio/Items/pistol_magout.ogg"</example>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("cellRemoveSound")]
public SoundSpecifier CellRemoveSound { get; set; } = new SoundPathSpecifier("/Audio/Items/pistol_magin.ogg");
/// <summary>
/// File path to a sound file that should be played when a cell is inserted.
/// </summary>
/// <example>"/Audio/Items/pistol_magin.ogg"</example>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("cellInsertSound")]
public SoundSpecifier CellInsertSound { get; set; } = new SoundPathSpecifier("/Audio/Items/pistol_magout.ogg");
[ViewVariables] private ContainerSlot _cellContainer = default!;
[ViewVariables]
public PowerCellComponent? Cell
{
get
{
if (_cellContainer.ContainedEntity == null) return null;
return _entities.TryGetComponent(_cellContainer.ContainedEntity.Value, out PowerCellComponent? cell) ? cell : null;
}
}
[ViewVariables] public bool HasCell => Cell != null;
/// <summary>
/// True if we don't want a cell inserted during map init.
/// </summary>
[DataField("startEmpty")]
private bool _startEmpty = false;
/// <summary>
/// If not null, this cell type will be inserted at MapInit instead of the default Standard cell.
/// </summary>
[DataField("startingCellType")]
private string? _startingCellType = null;
protected override void Initialize()
{
base.Initialize();
_cellContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, "cellslot_cell_container", out _);
}
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
{
if (!inDetailsRange) return;
string sizeLetter = SlotSize switch
{
PowerCellSize.Small => Loc.GetString("power-cell-slot-component-small-size-shorthand"),
PowerCellSize.Medium => Loc.GetString("power-cell-slot-component-medium-size-shorthand"),
PowerCellSize.Large => Loc.GetString("power-cell-slot-component-large-size-shorthand"),
_ => "???"
};
if (DescFormatString != null) message.AddMarkup(string.Format(DescFormatString, sizeLetter));
}
/// <summary>
/// Remove the cell from this component. If a user is specified, the cell will be put in their hands
/// or failing that, at their feet. If no user is specified the cell will be put at the location of
/// the parent of this component.
/// </summary>
/// <param name="user">(optional) the user to give the removed cell to.</param>
/// <param name="playSound">Should <see cref="CellRemoveSound"/> be played upon removal?</param>
/// <returns>The cell component of the entity that was removed, or null if removal failed.</returns>
public PowerCellComponent? EjectCell(EntityUid? user = null, bool playSound = true)
{
var cell = Cell;
if (cell == null || !CanRemoveCell) return null;
if (!_cellContainer.Remove(cell.Owner)) return null;
//Dirty();
if (user != null)
{
if (!_entities.TryGetComponent(user, out HandsComponent? hands) || !hands.PutInHand(_entities.GetComponent<SharedItemComponent>(cell.Owner)))
{
_entities.GetComponent<TransformComponent>(cell.Owner).Coordinates = _entities.GetComponent<TransformComponent>(user.Value).Coordinates;
}
}
else
{
_entities.GetComponent<TransformComponent>(cell.Owner).Coordinates = _entities.GetComponent<TransformComponent>(Owner).Coordinates;
}
if (playSound)
{
SoundSystem.Play(Filter.Pvs(Owner), CellRemoveSound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
}
_entities.EventBus.RaiseLocalEvent(Owner, new PowerCellChangedEvent(true), false);
return cell;
}
/// <summary>
/// Tries to insert the given cell into this component. The cell will be put into the container of this component.
/// </summary>
/// <param name="cell">The cell to insert.</param>
/// <param name="playSound">Should <see cref="CellInsertSound"/> be played upon insertion?</param>
/// <returns>True if insertion succeeded; false otherwise.</returns>
public bool InsertCell(EntityUid cell, bool playSound = true)
{
if (Cell != null) return false;
if (!_entities.HasComponent<SharedItemComponent>(cell)) return false;
if (!_entities.TryGetComponent<PowerCellComponent?>(cell, out var cellComponent)) return false;
if (cellComponent.CellSize != SlotSize) return false;
if (!_cellContainer.Insert(cell)) return false;
//Dirty();
if (playSound)
{
SoundSystem.Play(Filter.Pvs(Owner), CellInsertSound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
}
_entities.EventBus.RaiseLocalEvent(Owner, new PowerCellChangedEvent(false), false);
return true;
}
void IMapInit.MapInit()
{
if (_startEmpty || _cellContainer.ContainedEntity != null)
{
return;
}
string type;
if (_startingCellType != null)
{
type = _startingCellType;
}
else
{
type = SlotSize switch
{
PowerCellSize.Small => "PowerCellSmallStandard",
PowerCellSize.Medium => "PowerCellMediumStandard",
PowerCellSize.Large => "PowerCellLargeStandard",
_ => throw new ArgumentOutOfRangeException()
};
}
var cell = _entities.SpawnEntity(type, _entities.GetComponent<TransformComponent>(Owner).Coordinates);
_cellContainer.Insert(cell);
}
}
public class PowerCellChangedEvent : EntityEventArgs
{
/// <summary>
/// If true, the cell was ejected; if false, it was inserted.
/// </summary>
public bool Ejected { get; }
public PowerCellChangedEvent(bool ejected)
{
Ejected = ejected;
}
}
}