Files
tbd-station-14/Content.Shared/Follower/Components/FollowedComponent.cs
2022-02-08 19:42:49 +11:00

15 lines
398 B
C#

using System.Collections.Generic;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
namespace Content.Shared.Follower.Components;
/// <summary>
/// Attached to entities that are currently being followed by a ghost.
/// </summary>
[RegisterComponent, Friend(typeof(FollowerSystem))]
public class FollowedComponent : Component
{
public HashSet<EntityUid> Following = new();
}