32 lines
754 B
C#
32 lines
754 B
C#
using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using System;
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namespace Content.Shared.Doors.Components;
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[NetworkedComponent]
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public abstract class SharedAirlockComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("safety")]
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public bool Safety = true;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("emergencyAccess")]
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public bool EmergencyAccess = false;
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}
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[Serializable, NetSerializable]
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public class AirlockComponentState : ComponentState
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{
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public readonly bool Safety;
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public AirlockComponentState(bool safety)
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{
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Safety = safety;
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}
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}
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