Files
tbd-station-14/Content.Shared/Doors/Components/SharedAirlockComponent.cs
2022-02-09 14:13:35 +11:00

32 lines
754 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
using System;
namespace Content.Shared.Doors.Components;
[NetworkedComponent]
public abstract class SharedAirlockComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("safety")]
public bool Safety = true;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("emergencyAccess")]
public bool EmergencyAccess = false;
}
[Serializable, NetSerializable]
public class AirlockComponentState : ComponentState
{
public readonly bool Safety;
public AirlockComponentState(bool safety)
{
Safety = safety;
}
}