48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
|
|
|
|
namespace Content.Shared.Traits.Assorted;
|
|
|
|
/// <summary>
|
|
/// This component is used for paracusia, which causes auditory hallucinations.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
[AutoGenerateComponentState]
|
|
[Access(typeof(SharedParacusiaSystem))]
|
|
public sealed partial class ParacusiaComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// The maximum time between incidents in seconds
|
|
/// </summary>
|
|
[DataField("maxTimeBetweenIncidents", required: true), ViewVariables(VVAccess.ReadWrite)]
|
|
[AutoNetworkedField]
|
|
public float MaxTimeBetweenIncidents = 60f;
|
|
|
|
/// <summary>
|
|
/// The minimum time between incidents in seconds
|
|
/// </summary>
|
|
[DataField("minTimeBetweenIncidents", required: true), ViewVariables(VVAccess.ReadWrite)]
|
|
[AutoNetworkedField]
|
|
public float MinTimeBetweenIncidents = 30f;
|
|
|
|
/// <summary>
|
|
/// How far away at most can the sound be?
|
|
/// </summary>
|
|
[DataField("maxSoundDistance", required: true), ViewVariables(VVAccess.ReadWrite)]
|
|
[AutoNetworkedField]
|
|
public float MaxSoundDistance;
|
|
|
|
/// <summary>
|
|
/// The sounds to choose from
|
|
/// </summary>
|
|
[DataField("sounds", required: true)]
|
|
[AutoNetworkedField]
|
|
public SoundSpecifier Sounds = default!;
|
|
|
|
[DataField("timeBetweenIncidents", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
|
|
public TimeSpan NextIncidentTime;
|
|
|
|
public EntityUid? Stream;
|
|
}
|